# Censoring VTT Chat

**URL:** <https://forum.convai.com/t/censoring-vtt-chat/5985>\
**Category:** Unreal Engine Plugin\
**Tags:** question, unreal-engine\
**Created:** [March 28, 2026, 2:34pm UTC](https://forum.convai.com/t/censoring-vtt-chat/5985 "2026-03-28T14:34:19Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![SetaroHouse](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/setarohouse/32/4440_2.png) [@SetaroHouse](https://forum.convai.com/u/SetaroHouse)\
**Post date:** [March 28, 2026, 2:34pm UTC](https://forum.convai.com/t/censoring-vtt-chat/5985/1 "2026-03-28T14:34:19Z")

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Is there any way to censor out profanity and foul language in the voice-to-text transcription window in the Unreal Engine chat widget? I have the filter on in Convai playground and it works for interactions, but I’d like to be able to censor anything on screen being said to the AI as well.

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [April 7, 2026, 4:49pm UTC](https://forum.convai.com/t/censoring-vtt-chat/5985/2 "2026-04-07T16:49:48Z")

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Yes, you can handle this on the Unreal Engine side.

A common approach is to iterate through the words in the incoming STT text and check them against a list of blocked terms. If a word matches, you can either censor it or remove it before displaying it in the chat widget.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)\
**Post date:** [May 7, 2026, 4:50pm UTC](https://forum.convai.com/t/censoring-vtt-chat/5985/3 "2026-05-07T16:50:03Z")

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