# Character responding to empty push to talk

**URL:** <https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645>\
**Category:** Unity SDK\
**Tags:** question, unity, vr\
**Created:** [September 10, 2024, 8:30pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645 "2024-09-10T20:30:22Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 10, 2024, 8:30pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/1 "2024-09-10T20:30:22Z")

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**Original Discord Post by vrzach | 2024-09-10 20:30:22**

Hello, I’m using a character in Unity and I’m using the push to talk feature to communicate with the character. I noticed an issue where: I press the push to talk button but don’t say anything and then the character responds as if I had said something. This can be exaggerated by spamming the push to talk button. When after doing so the character ends up with a huge paragraph of text by the end. I adjusted the threshold amounts in `MicrophoneInputChecker` but that doesn’t seem to prevent this particular issue.

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 10, 2024, 9:15pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/2 "2024-09-10T21:15:06Z")

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**Reply by k3kalinix | 2024-09-10 21:15:06**

Hello \<@729687229034659884\> 👋🏻

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 10, 2024, 9:17pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/3 "2024-09-10T21:17:12Z")

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**Reply by k3kalinix | 2024-09-10 21:17:12**

I will check tomorrow morning and let you know.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 8:11pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/4 "2024-09-11T20:11:25Z")

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**Reply by k3kalinix | 2024-09-11 20:11:25**

Hello \<@729687229034659884\>,

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 8:11pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/5 "2024-09-11T20:11:29Z")

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**Reply by k3kalinix | 2024-09-11 20:11:29**

**Images:**

 ![image.png](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/5/552a02131f7ac1113272987fd279f64baffc3992.png)

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 8:11pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/6 "2024-09-11T20:11:51Z")

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**Reply by k3kalinix | 2024-09-11 20:11:51**

Assets\Convai\Resources\Controls.inputactions

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 8:12pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/7 "2024-09-11T20:12:19Z")

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**Reply by k3kalinix | 2024-09-11 20:12:19**

You can change **“hold time”**.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 8:20pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/8 "2024-09-11T20:20:59Z")

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**Reply by vrzach | 2024-09-11 20:20:59**

Does that apply to the push to talk UI element and/or the “t” keybind?

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [September 11, 2024, 10:06pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/9 "2024-09-11T22:06:50Z")

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**Reply by k3kalinix | 2024-09-11 22:06:50**

No only for key.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [November 25, 2024, 12:14pm UTC](https://forum.convai.com/t/character-responding-to-empty-push-to-talk/1645/10 "2024-11-25T12:14:34Z")

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This conversation happened on the Convai Discord Server, so this post will be closed.
