# Cloned Characters are not responding

**URL:** <https://forum.convai.com/t/cloned-characters-are-not-responding/3869>\
**Category:** Character Intelligence\
**Tags:** question, conversation-issues\
**Created:** [May 8, 2025, 9:02pm UTC](https://forum.convai.com/t/cloned-characters-are-not-responding/3869 "2025-05-08T21:02:06Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Nick\_Clarke](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/nick_clarke/32/2696_2.png) [@Nick\_Clarke](https://forum.convai.com/u/Nick_Clarke)\
**Post date:** [May 27, 2025, 4:27pm UTC](https://forum.convai.com/t/cloned-characters-are-not-responding/3869/13 "2025-05-27T16:27:43Z")

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Hi There,  
Thanks so much for the reply. The approach was working for me but appears to not work any more for both the original and cloned NPCs.  
And when @K3 tested it (above) it was working then. I wonder what happened?

Essentially, I don’t want the NPC to respond when entering the narrative design section, but rather just wait for the next decision.  
(linked to the thread: [NPC with no objective in the Narrative Designer](https://forum.convai.com/t/npc-with-no-objective-in-the-narrative-designer/3590/1))

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