# Error on latest version of UE5.6 plugin

**URL:** <https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799>\
**Category:** Unreal Engine Plugin\
**Tags:** bug, unreal-engine\
**Created:** [August 1, 2025, 10:53am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799 "2025-08-01T10:53:04Z")\
**Posts on this page:** 9\
**Page:** 1

<div class="post-metadata">

**Author:** ![j.good](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/j.good/32/4705_2.png) [@j.good](https://forum.convai.com/u/j.good)\
**Post date:** [August 1, 2025, 10:53am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/1 "2025-08-01T10:53:04Z")

</div>

HI, We are encountering this error when interacting with character on the latest version of UE5.6 plugin, the character does not respond and errors out after about 25 seconds.

Log bellow  
`PIE: Server logged in`  
`PIE: Play in editor total start time 0.233 seconds.`  
`LogAudioCaptureCore: Display: FAudioCaptureWasapiStream::GetCaptureDeviceInfo: no default capture device found`  
`LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture → LockAlways`  
`LogViewport: Display: Viewport HideCursorDuringCapture Changed, False → True`  
`LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown → CaptureDuringMouseDown`  
`LogViewport: Display: Viewport MouseLockMode Changed, LockAlways → LockOnCapture`  
`LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown → CapturePermanently`  
`ConvaiSubsystemLog: Warning: gRPC channel not ready yet.. Current State: GRPC_CHANNEL_IDLE`  
`ConvaiGRPCLog: AsyncGetResponse started | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiGRPCLog: Warning: OnStreamInit: Status.ok():Ok | Debug Log: | Error message: | Error Details: | Error Code:0 | Character ID:ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID:-1`  
`ConvaiChatbotComponentLog: Warning: UConvaiChatbotComponent Get Response Failed! | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: UConvaiChatbotComponent Request Finished! | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden`  
`LogWorld: BeginTearingDown for /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion`  
`ConvaiSubsystemLog: UConvaiSubsystem Stopped`  
`ConvaiSubsystemLog: End Run`  
`LogWorld: UWorld::CleanupWorld for MAP_Mansion, bSessionEnded=true, bCleanupResources=true`  
`LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated`  
`LogPlayLevel: Display: Shutting down PIE online subsystems`  
`LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated`  
`LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden`  
`ConvaiChatbotComponentLog: Cleanup | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=4`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=2`  
`LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms`  
`LogPlayLevel: Display: Destroying online subsystem :Context_21`

---

<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [August 1, 2025, 10:57am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/2 "2025-08-01T10:57:34Z")

</div>

Hello @j.good,

Could you please share all the logs?

---

<div class="post-metadata">

**Author:** ![j.good](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/j.good/32/4705_2.png) [@j.good](https://forum.convai.com/u/j.good)\
**Post date:** [August 4, 2025, 8:30pm UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/3 "2025-08-04T20:30:08Z")

</div>

I have clear on PIE so these are all of the logs for hitting play and typing hi to the character.

`LogPlayLevel: PlayLevel: No blueprints needed recompiling`  
`LogPlayLevel: Creating play world package: /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion`  
`LogPlayLevel: PIE: StaticDuplicateObject took: (0.081370s)`  
`LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/SICKA_mansion/Maps/MAP_Mansion.MAP_Mansion to /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion.MAP_Mansion (0.081401s)`  
`LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms`  
`ConvaiSubsystemLog: gRPC Creating Channel…`  
`ConvaiSubsystemLog: Start Run`  
`ConvaiSubsystemLog: UConvaiSubsystem Started`  
`LogChaosDD: Creating Chaos Debug Draw Scene for world MAP_Mansion`  
`LogPlayLevel: PIE: World Init took: (0.001611s)`  
`LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True`  
`LogAudioMixer: Display: Audio Mixer Platform Settings:`  
`LogAudioMixer: Display: Sample Rate: 48000`  
`LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024`  
`LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024`  
`LogAudioMixer: Display: Number of buffers to queue: 1`  
`LogAudioMixer: Display: Max Channels (voices): 32`  
`LogAudioMixer: Display: Number of Async Source Workers: 4`  
`LogAudio: Display: AudioDevice MaxSources: 32`  
`LogAudio: Display: Audio Spatialization Plugin: None (built-in).`  
`LogAudio: Display: Audio Reverb Plugin: None (built-in).`  
`LogAudio: Display: Audio Occlusion Plugin: None (built-in).`  
`LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’`  
`LogAudioMixer: Display: Using Audio Hardware Device Remote Audio`  
`LogAudioMixer: Display: Initializing Sound Submixes…`  
`LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’`  
`LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’`  
`LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10`  
`LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10`  
`LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10`  
`LogInit: FAudioDevice initialized with ID 10.`  
`LogAudio: Display: Audio Device (ID: 10) registered with world ‘MAP_Mansion’.`  
`LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10`  
`LogLoad: Game class is ‘ConvaiDemoGM_C’`  
`LogWorld: Bringing World /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion.MAP_Mansion up for play (max tick rate 0) at 2025.08.04-21.24.41`  
`LogWorld: Bringing up level for play took: 0.090317`  
`LogOnline: OSS: Created online subsystem instance for: :Context_24`  
`ConvaiPlayerLog: UConvaiPlayerComponent: Found submix “AudioInput”`  
`r.Streaming.PoolSize = “2500”`  
`Cmd: voice.MicNoiseGateThreshold 0.01`  
`voice.MicNoiseGateThreshold = “0.01”`  
`Cmd: voice.SilenceDetectionThreshold 0.001`  
`voice.SilenceDetectionThreshold = “0.001”`  
`PIE: Server logged in`  
`PIE: Play in editor total start time 0.233 seconds.`  
`LogAudioCaptureCore: Display: FAudioCaptureWasapiStream::GetCaptureDeviceInfo: no default capture device found`  
`LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden`  
`LogWorld: BeginTearingDown for /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion`  
`ConvaiSubsystemLog: UConvaiSubsystem Stopped`  
`ConvaiSubsystemLog: End Run`  
`LogWorld: UWorld::CleanupWorld for MAP_Mansion, bSessionEnded=true, bCleanupResources=true`  
`LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated`  
`LogPlayLevel: Display: Shutting down PIE online subsystems`  
`LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated`  
`LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden`  
`ConvaiChatbotComponentLog: Cleanup | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=4`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=2`  
`LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms`  
`LogPlayLevel: Display: Destroying online subsystem :Context_24`  
`LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/MetaHumans/Darwin/BP_Darwin.BP_Darwin`  
`LogChaosDD: Not creating Chaos Debug Draw Scene for world World_15`  
`LogSourceControl: Attempting ‘p4 client -o zukry-AI’`  
`LogSourceControl: Attempting ‘p4 client -o zukry-AI’`  
`LogSourceControl: P4 execution time: 0.1007 seconds. Command: client -o zukry-AI`  
`LogSourceControl: P4 execution time: 0.1054 seconds. Command: client -o zukry-AI`  
`LogSlate: Window ‘BP_Darwin’ being destroyed`  
`LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true`  
`LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated`  
`ConvaiChatbotComponentLog: Cleanup | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms`  
`LogTexture: Display: Building textures: /Game/Mesh/Colthing/New/T_Unisex_tal_nrw_dressOxford_PackedB.T_Unisex_tal_nrw_dressOxford_PackedB (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/Mesh/Colthing/New/T_Unisex_tal_nrw_dressOxford_PackedA.T_Unisex_tal_nrw_dressOxford_PackedA (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/Mesh/Colthing/New/T_Unisex_tal_nrw_dressOxford_N.T_Unisex_tal_nrw_dressOxford_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1298.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_Vitrin2DoubleDoor_ORM.T_Vitrin2DoubleDoor_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_Vitrin2DoubleDoor_BaseColor.T_Vitrin2DoubleDoor_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_KnightCloth_ORM.T_KnightCloth_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_OilpaintSet6.T_OilpaintSet6 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 174.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_KnightCloth_BaseColor.T_KnightCloth_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_Vitrin2DoubleDoor_Normal.T_Vitrin2DoubleDoor_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_KnightCloth_Normal.T_KnightCloth_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_RoofTileV2_Normal.T_RoofTileV2_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_RoofTileV2_BaseColor.T_RoofTileV2_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_RoofTileV2_ORM.T_RoofTileV2_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_VitrinSingle_ORM.T_VitrinSingle_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_VitrinSingle_BaseColor.T_VitrinSingle_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_VitrinSingle_Normal.T_VitrinSingle_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_CarpetSet1_ORM.T_CarpetSet1_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_CarpetSet1_BaseColor.T_CarpetSet1_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_CarpetSet1_Normal.T_CarpetSet1_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WallFillers2_ORM.T_WallFillers2_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WallFillers2_Normal.T_WallFillers2_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WallFillers2_BaseColor.T_WallFillers2_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WoodenAccessory_ORM.T_WoodenAccessory_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WoodenAccessory_BaseColor.T_WoodenAccessory_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Fast`  
`LogTexture: Display: Building textures: /Game/SICKA_mansion/Textures/T_WoodenAccessory_Normal.T_WoodenAccessory_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Fast`  
`LogDebuggerCommands: Repeating last play command: Selected Viewport`  
`LogPlayLevel: PlayLevel: No blueprints needed recompiling`  
`LogPlayLevel: Creating play world package: /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion`  
`LogPlayLevel: PIE: StaticDuplicateObject took: (0.082980s)`  
`LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/SICKA_mansion/Maps/MAP_Mansion.MAP_Mansion to /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion.MAP_Mansion (0.083017s)`  
`LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms`  
`ConvaiSubsystemLog: gRPC Creating Channel…`  
`ConvaiSubsystemLog: Start Run`  
`ConvaiSubsystemLog: UConvaiSubsystem Started`  
`LogChaosDD: Creating Chaos Debug Draw Scene for world MAP_Mansion`  
`LogPlayLevel: PIE: World Init took: (0.001607s)`  
`LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True`  
`LogAudioMixer: Display: Audio Mixer Platform Settings:`  
`LogAudioMixer: Display: Sample Rate: 48000`  
`LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024`  
`LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024`  
`LogAudioMixer: Display: Number of buffers to queue: 1`  
`LogAudioMixer: Display: Max Channels (voices): 32`  
`LogAudioMixer: Display: Number of Async Source Workers: 4`  
`LogAudio: Display: AudioDevice MaxSources: 32`  
`LogAudio: Display: Audio Spatialization Plugin: None (built-in).`  
`LogAudio: Display: Audio Reverb Plugin: None (built-in).`  
`LogAudio: Display: Audio Occlusion Plugin: None (built-in).`  
`LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’`  
`LogAudioMixer: Display: Using Audio Hardware Device Remote Audio`  
`LogAudioMixer: Display: Initializing Sound Submixes…`  
`LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’`  
`LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’`  
`LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11`  
`LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11`  
`LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11`  
`LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11`  
`LogInit: FAudioDevice initialized with ID 11.`  
`LogAudio: Display: Audio Device (ID: 11) registered with world ‘MAP_Mansion’.`  
`LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11`  
`LogLoad: Game class is ‘ConvaiDemoGM_C’`  
`LogWorld: Bringing World /Game/SICKA_mansion/Maps/UEDPIE_0_MAP_Mansion.MAP_Mansion up for play (max tick rate 0) at 2025.08.04-21.25.14`  
`LogWorld: Bringing up level for play took: 0.090206`  
`LogOnline: OSS: Created online subsystem instance for: :Context_26`  
`ConvaiPlayerLog: UConvaiPlayerComponent: Found submix “AudioInput”`  
`r.Streaming.PoolSize = “2500”`  
`Cmd: voice.MicNoiseGateThreshold 0.01`  
`voice.MicNoiseGateThreshold = “0.01”`  
`Cmd: voice.SilenceDetectionThreshold 0.001`  
`voice.SilenceDetectionThreshold = “0.001”`  
`PIE: Server logged in`  
`PIE: Play in editor total start time 0.235 seconds.`  
`LogAudioCaptureCore: Display: FAudioCaptureWasapiStream::GetCaptureDeviceInfo: no default capture device found`  
`LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture → LockAlways`  
`LogViewport: Display: Viewport HideCursorDuringCapture Changed, False → True`  
`LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown → CaptureDuringMouseDown`  
`LogViewport: Display: Viewport MouseLockMode Changed, LockAlways → LockOnCapture`  
`LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown → CapturePermanently`  
`ConvaiSubsystemLog: Warning: gRPC channel not ready yet.. Current State: GRPC_CHANNEL_IDLE`  
`ConvaiGRPCLog: AsyncGetResponse started | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiGRPCLog: Warning: OnStreamInit: Status.ok():Ok | Debug Log: | Error message: | Error Details: | Error Code:0 | Character ID:ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID:-1`  
`ConvaiChatbotComponentLog: Warning: UConvaiChatbotComponent Get Response Failed! | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`  
`ConvaiChatbotComponentLog: UConvaiChatbotComponent Request Finished! | Character ID : ed31d32a-4943-11f0-b84b-42010a7be01f | Session ID : -1`

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<div class="post-metadata">

**Author:** ![j.good](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/j.good/32/4705_2.png) [@j.good](https://forum.convai.com/u/j.good)\
**Post date:** [August 9, 2025, 5:27pm UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/4 "2025-08-09T17:27:02Z")

</div>

Hi, is there a fix to this issue?

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<div class="post-metadata">

**Author:** ![j.good](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/j.good/32/4705_2.png) [@j.good](https://forum.convai.com/u/j.good)\
**Post date:** [August 13, 2025, 10:25pm UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/5 "2025-08-13T22:25:04Z")

</div>

I have tested on a fresh project with just a single metahuman and updated to the latest version of the plugin and i am still recieving the same error.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [August 13, 2025, 10:33pm UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/6 "2025-08-13T22:33:55Z")

</div>

We are unable to reproduce this problem. The problem is most likely related to your connection. If you are using a VPN, try turning it off. Or your internet provider is blocking the connection.

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<div class="post-metadata">

**Author:** ![Gnatt](https://avatars.discourse-cdn.com/v4/letter/g/839c29/32.png) [@Gnatt](https://forum.convai.com/u/Gnatt)\
**Post date:** [August 15, 2025, 12:49am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/7 "2025-08-15T00:49:40Z")

</div>

Hi,

We also have the same issue - UE5.6 plugin.

Had a functional version in UE5.5, (which required firewall enabled), but it worked. Recent upgrade to 5.6 with fresh plugin from FAB fails to make connection.

See below:

ConvaiSubsystemLog: Warning: gRPC channel not ready yet.. Current State: GRPC\_CHANNEL\_IDLE

ConvaiGRPCLog: AsyncGetResponse started | Character ID : ——————– | Session ID : -1

ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ——————– | Session ID : -1

ConvaiChatbotComponentLog: Warning: Player timed out | Character ID : ——————– | Session ID : -1

ConvaiGRPCLog: Warning: OnStreamInit: Status.ok():Ok | Debug Log: | Error message: | Error Details: | Error Code:0 | Character ID:——————– | Session ID:-1

ConvaiChatbotComponentLog: Warning: UConvaiChatbotComponent Get Response Failed! | Character ID : ——————– | Session ID : -1

**[Edit to remove Character ID - only just found out that these are not secured behind accounts - that is, if anyone has the Character ID, they can access it.]**

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<div class="post-metadata">

**Author:** ![Gnatt](https://avatars.discourse-cdn.com/v4/letter/g/839c29/32.png) [@Gnatt](https://forum.convai.com/u/Gnatt)\
**Post date:** [August 15, 2025, 2:04am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/8 "2025-08-15T02:04:57Z")

</div>

We managed to get it working:

upgraded from UE5.6 to UE5.6.1.

microsoft defender firewall enabled

---

<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)\
**Post date:** [September 14, 2025, 2:05am UTC](https://forum.convai.com/t/error-on-latest-version-of-ue5-6-plugin/4799/9 "2025-09-14T02:05:14Z")

</div>

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