# Lipsync Jaw twisted

**URL:** https://forum.convai.com/t/lipsync-jaw-twisted/3484
**Category:** Unity SDK
**Tags:** question, unity
**Created:** [April 3, 2025, 6:14am UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484 "2025-04-03T06:14:15Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![sh.min](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/sh.min/32/3708_2.png) [@sh.min](https://forum.convai.com/u/sh.min)
#### Post date: [April 3, 2025, 6:14am UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484/1 "2025-04-03T06:14:15Z")

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![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/b/b3f5d2d8bd3f0d9c0fab09bf0cb86f62d36602de.png)

 ![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/f/f5c3a1622f58f99d18e7be7e1404f231f239633a.png)

Theres no blendshape animation in idle,  
and i set the avatar\>jaw none.

still the jaw twisted

 ![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/f/f134bb13810e3253c432727ff91ba2713b7e3373.png)

the jaw of another character that i forgot to put viseme works good

whats the problem

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<div class="post-metadata">

### Author: ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)
#### Post date: [April 3, 2025, 12:11pm UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484/2 "2025-04-03T12:11:05Z")

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Hello @sh.min,

**Welcome to the Convai Developer Forum!**

Sorry to hear you’re running into this issue.

Could you please start the scene and share a screenshot of the blendshape values under `CC_Base_Body` while the scene is running?

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<div class="post-metadata">

### Author: ![sh.min](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/sh.min/32/3708_2.png) [@sh.min](https://forum.convai.com/u/sh.min)
#### Post date: [April 4, 2025, 12:18am UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484/3 "2025-04-04T00:18:16Z")

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![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/5/5865f56cc1d8ea128e25aad6ab575329b6683ec1.jpeg)

Seems blendshapes working good, theres something wrong on jawbone setting

 ![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/4/46bb1c67a3b0a78ec9fc4444e4c4f30a778e1d22.png)

i ve never modified the Jaw bone in CC4 but the rotation of z value was -180.  
Any descriptions to fix this?

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<div class="post-metadata">

### Author: ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)
#### Post date: [April 4, 2025, 7:20am UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484/4 "2025-04-04T07:20:51Z")

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Thanks for sharing the details.

I’d recommend trying to reimport the character or testing with a different one to see if the issue persists. Also, you might want to check the Reallusion Forums for any known issues with jawbone rotation from CC4 exports.

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<div class="post-metadata">

### Author: ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)
#### Post date: [May 4, 2025, 7:21am UTC](https://forum.convai.com/t/lipsync-jaw-twisted/3484/5 "2025-05-04T07:21:42Z")

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