I have been trying to network the voice and text transcription of Convai in a multiplayer game. I also tried to look at the NPC-NPC sample to see if there’s a way to stream the audio, but it seems intentionally encapsulated the data so it can’t be taken out.
For voice: i managed to make it sometimes work with short brief audio, but most of the time it does not work and says unable to parse data. It seems like the data is wrapped into complex class and then streaming it.
For the text transcription: It is not one single string as it is streaming the text data so I cannot figure out a solution for sending it to other nearby players.