# Problem about Character Importer

**URL:** <https://forum.convai.com/t/problem-about-character-importer/2552>\
**Category:** Unity SDK\
**Tags:** question, unity\
**Created:** [January 17, 2025, 9:14pm UTC](https://forum.convai.com/t/problem-about-character-importer/2552 "2025-01-17T21:14:21Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [January 17, 2025, 10:14pm UTC](https://forum.convai.com/t/problem-about-character-importer/2552/2 "2025-01-17T22:14:56Z")

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Hello @Facundo\_Lobo,

**Welcome to the Convai Developer Forum!**

Could you please check this post?

> [@‘DirectoryUtility’ does not contain a definition for ‘GetRelativeProjectPath’](https://forum.convai.com/t/directoryutility-does-not-contain-a-definition-for-getrelativeprojectpath/2503/16):
>
> Thank you for sharing the issue in detail. It’s now clear that the problem isn’t specific to the WebSDK or Core SDK. A few hours ago, Ready Player Me released a major update that caused changes affecting the character import script. As a result, we need to release an update to address this. Temporary Fix: To solve the problem temporarily, replace the line that shows the error with this code. string path = Path.Combine("Assets", "Avatars", AvatarCache.GetAvatarConfigurationHash(avatarLoaderSet…

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