Problem with "Convai_Unity_WebGL_SDK_v2.0.0"

Reply by raghuvanshagarwal | 2024-09-06 13:26:30

just add a debug log here and build a development build

Images:

Reply by georgelia | 2024-09-06 13:52:51

ok will the moment i am back to my house

Reply by georgelia | 2024-09-06 13:52:55

and i will teel you

Reply by georgelia | 2024-09-06 17:10:59

Images:

Reply by georgelia | 2024-09-06 17:11:10

again through proxima it was disabled but instansiated

Reply by georgelia | 2024-09-06 17:39:46

soooo

Reply by georgelia | 2024-09-06 17:40:02

i reapplied some changes to the canvas (i had deleted some objects)

Reply by georgelia | 2024-09-06 17:40:07

and now from proxima

Reply by georgelia | 2024-09-06 17:40:12

i see that they are active

Reply by georgelia | 2024-09-06 17:40:25

but their placement in the screen is off and thats why i dont see them now

Reply by georgelia | 2024-09-06 17:42:40

they appeared on the build

Images:

Reply by georgelia | 2024-09-06 17:42:44

they are a bit off though

Reply by georgelia | 2024-09-06 17:42:49

but we are getting somewhere

Reply by georgelia | 2024-09-06 17:47:58

now i have to find a way to deal with overlaping but it is solved probalby i need to run some more tests

Reply by k3kalinix | 2024-09-09 09:45:19

Change Canvas order.