# Server timeout after 450 seconds after being idle

**URL:** <https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210>\
**Category:** Unreal Engine Plugin\
**Tags:** question, unreal-engine\
**Created:** [May 20, 2026, 12:18pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210 "2026-05-20T12:18:55Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [May 20, 2026, 12:18pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/1 "2026-05-20T12:18:55Z")

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I have a more important question than the other one i posted. In Unreal Engine 5.7.4 with the newest version of the SDK when being “idle” for 450 seconds the server disconnects automatically. Is there anything i can do about that? The really bad thing is that it never reconnects, so maybe this is what i would prefer to solve, but even requests for interactions like typing messages or recording the voice with push to talk dont lead to reconnection.

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [May 20, 2026, 9:52pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/2 "2026-05-20T21:52:03Z")

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Hello,

Yes, you can handle this by using the Start Session function on the Chatbot component.

There is also a Connection State event that you can bind to. This event will fire when the server disconnects, and you can use it to call Start Session again to reconnect the character.

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**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [May 21, 2026, 10:08am UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/3 "2026-05-21T10:08:58Z")

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Thank you for the suggestion

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<div class="post-metadata">

**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [May 28, 2026, 1:31pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/4 "2026-05-28T13:31:26Z")

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I tried around a bit and either i am just too stupid to get this working or it isn’t that straightforward. I made a custom version of the Chatbot blueprint. And attached some logic. Basically im going from the “Begin Play” event into binding to “On Attendee Connection State Chnaged” then i check if the connection state that is passed equals “Disconnected” for the “True” branch i then do some logging and go into a “do once” → “start session” and reset the do once after a delay of 30 seconds, because i wanted to test the idea first before figuring out how to handle this more cleanly.  
This leads to my app definitely trying to reconnect but then issues arise.  
The relevant logs look like this:

LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 15999.830078  
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change  
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16000.497070, Update Interval: 305.183868  
ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {“data”:{“message”:“You’ve been idle. You will be disconnected in 450 seconds.”,“remaining\_seconds”:450,“type”:“user-idle-warning”},“label”:“rtvi-ai”,“type”:“server-message”}  
ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {“data”:{“message”:“You’ve been idle. You will be disconnected in 300 seconds.”,“remaining\_seconds”:300,“type”:“user-idle-warning”},“label”:“rtvi-ai”,“type”:“server-message”}  
ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {“data”:{“message”:“You’ve been idle. You will be disconnected in 150 seconds.”,“remaining\_seconds”:150,“type”:“user-idle-warning”},“label”:“rtvi-ai”,“type”:“server-message”}  
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16342.865234  
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change  
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16343.532227, Update Interval: 350.917694  
ConvaiSubsystemLog: Attendee ID: convai-bot, Data: {“type”:“bot-turn-completed”,“was\_interrupted”:true}  
ConvaiSubsystemLog: Warning: OnDataPacketReceived: Unknown packet type ‘bot-turn-completed’.  
ConvaiSubsystemLog: 🔌 Attendee disconnected: convai-bot  
LogBlueprintUserMessages: [BP\_ConvaiChatbotCustom] Disconnection recognized. Reconnection initilaized.  
LogBlueprintUserMessages: [BP\_ConvaiChatbotCustom] Disconnection recognized. Reconnection initilaized.  
ConvaiFaceSyncLog: ConvaiStopLipSync: Stopping lipsync - bIsPlaying: false, bIsPaused: false, TotalFrames: 0, FramesRemaining: 0, TotalDuration: 0.000, TimePlayed: 0.000, TimeRemaining: 0.000, TotalPausedDuration: 0.000  
ConvaiConnectionManagerLog: Character [58b225b2-4eae-11f1-92ad-42010a7be02e]: Connection released — TTL is 0, disconnecting immediately  
ConvaiSubsystemLog: Disconnecting character session  
ConvaiChatbotComponentLog: Session stopped for character ID: 58b225b2-4eae-11f1-92ad-42010a7be02e  
ConvaiReferenceAudioThread: Stopped recording reference audio  
ConvaiReferenceAudioThread: Reference audio capture stopped  
ConvaiReferenceAudioThread: Warning: Reference audio capture not active  
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested  
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stopped running  
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread exiting  
ConvaiReferenceAudioThread: Warning: Reference audio capture not active  
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread stop requested  
ConvaiReferenceAudioThread: ConvaiReferenceAudioThread destroyed  
ConvaiSubsystemLog: Stopped and cleaned up reference audio capture thread  
ConvaiSubsystemLog: ConvaiClient Version: 0.1.8  
ConvaiDefinitionsLog: End User ID not provided, using Device ID: 77c5fdfc-0986-4d63-abdc-80dffb90abb1  
ConvaiPlayerLog: Server connection state changed: 1  
ConvaiConnectionManagerLog: Character [58b225b2-4eae-11f1-92ad-42010a7be02e]: Establishing new connection  
ConvaiChatbotComponentLog: Session started for character ID: 58b225b2-4eae-11f1-92ad-42010a7be02e  
ConvaiSubsystemLog: Connecting to Convai service with parameters:  
ConvaiSubsystemLog: StreamURL: [https://realtime-api.convai.com/connect](https://realtime-api.convai.com/connect)  
ConvaiSubsystemLog: CharacterID: 58b225b2-4eae-11f1-92ad-42010a7be02e  
ConvaiSubsystemLog: ConnectionType: audio  
ConvaiSubsystemLog: LLMProvider: dynamic  
ConvaiSubsystemLog: BlendshapeProvider: neurosync  
ConvaiSubsystemLog: BlendshapeFormat: mha  
ConvaiSubsystemLog: EmotionProvider: nrclex  
ConvaiSubsystemLog: EndUserID: 77c5fdfc-0986-4d63-abdc-80dffb90abb1  
ConvaiSubsystemLog: EndUserMetadata:  
ConvaiSubsystemLog: ChunkSize: 10  
ConvaiSubsystemLog: OutputFPS: 90  
ConvaiSubsystemLog: FramesBufferDuration: 0.500000  
ConvaiSubsystemLog: InvocationMetadata - ClientVersion: PIE\_20260528\_112152 | ExtraMetadata: {  
“convai\_plugin\_version”: “4.0.0-beta.19”,  
“platform”: “Windows”,  
“ue\_version”: “5.7.4-51494982+++UE5+Release-5.7”,  
“app\_name”: “AI\_Avatar\_Base”,  
“convai\_client\_version”: “0.1.8”  
}  
ConvaiSubsystemLog: Error: Disconnected from Server  
ConvaiPlayerLog: Server connection state changed: 0  
ConvaiFaceSyncLog: ConvaiStopLipSync: Stopping lipsync - bIsPlaying: false, bIsPaused: false, TotalFrames: 0, FramesRemaining: 0, TotalDuration: 0.000, TimePlayed: 0.000, TimeRemaining: 0.000, TotalPausedDuration: 0.000  
LogBlueprintUserMessages: [BP\_ConvaiChatbotCustom] Disconnection recognized. Reconnection initilaized.  
LogHttp: Warning: HTTP request timed out after 3.00 seconds URL=[https://www.google.com/generate\_204](https://www.google.com/generate_204)  
ConvaiSubsystemLog: Warning: DisconnectSession: Character session is not the current active session  
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16751.277344  
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change  
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16751.941406, Update Interval: 355.519287  
LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture → LockAlways  
LogViewport: Display: Viewport HideCursorDuringCapture Changed, False → True  
LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently\_IncludingInitialMouseDown → CaptureDuringMouseDown  
Cmd: DebugManager.CycleToPreviousColumn  
Cmd: DebugManager.CycleToPreviousColumn

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<div class="post-metadata">

**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [May 28, 2026, 1:41pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/5 "2026-05-28T13:41:53Z")

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Any help would be greatly appreciated 🙂  
I will try to dig through the blueprint some more and see if i can find out something myself in the meantime.

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<div class="post-metadata">

**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [May 28, 2026, 2:33pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/6 "2026-05-28T14:33:53Z")

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After fiddling around a bit, i managed to get the general idea to work with adding a small timeout before reconnecting, however i don’t like this solution and maybe if you have beter options available you can explain to me the proper way to handle this 🙂  
Thank you in advance!

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<div class="post-metadata">

**Author:** ![Mohamed](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/mohamed/32/2530_2.png) [@Mohamed](https://forum.convai.com/u/Mohamed)\
**Post date:** [June 1, 2026, 8:57am UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/7 "2026-06-01T08:57:36Z")

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Hi c.simon, to improve the reconnection success it would be better to update to the latest plugin availble on github (currently beta.21), additionally, it would be better to also add a simple context update event every few minutes, you can learn all about dynamic context from this [link](https://convai.com/blog/how-to-use-dynamic-context-in-convai-to-build-ai-characters-that-react-in-real-time)

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<div class="post-metadata">

**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [June 1, 2026, 12:26pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/8 "2026-06-01T12:26:28Z")

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Thank you for pointing me in this direction. I will try dynamic context instead, how important is the SDK update in your opinion at this point? I am worried i will have to rebuild larger portions of my blueprints, so if i can keep the beta 19 version i am currently using, i would prefer this.

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<div class="post-metadata">

**Author:** ![Mohamed](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/mohamed/32/2530_2.png) [@Mohamed](https://forum.convai.com/u/Mohamed)\
**Post date:** [June 1, 2026, 1:17pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/9 "2026-06-01T13:17:16Z")

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We strongly encourage updating to the latest version. At this stage of the plugin, we are making significant improvements and new features with every release, and many of the issues you may be experiencing have likely already been addressed in the Beta 21 update.

We also do our best to maintain backward compatibility across releases. That said, it’s always a good practice to back up both your plugin and project before updating. This is a simple, no-regret step for any upgrade.

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<div class="post-metadata">

**Author:** ![c.simon](https://avatars.discourse-cdn.com/v4/letter/c/f475e1/32.png) [@c.simon](https://forum.convai.com/u/c.simon)\
**Post date:** [June 2, 2026, 12:10pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/10 "2026-06-02T12:10:06Z")

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Thank you, i updated the SDK to the latest version and used the dynamic context functionality, however sending a context update deosn’t reset the timer. I think only if i force the context update to invoke speech it does.

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)\
**Post date:** [July 2, 2026, 12:10pm UTC](https://forum.convai.com/t/server-timeout-after-450-seconds-after-being-idle/6210/11 "2026-07-02T12:10:31Z")

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