# Some changes to German language since a Convai Unity SDK V3 to V4 update

**URL:** <https://forum.convai.com/t/some-changes-to-german-language-since-a-convai-unity-sdk-v3-to-v4-update/6494>\
**Category:** Character Intelligence\
**Tags:** conversation-quality, question\
**Created:** [August 15, 2026, 6:37am UTC](https://forum.convai.com/t/some-changes-to-german-language-since-a-convai-unity-sdk-v3-to-v4-update/6494 "2026-08-15T06:37:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [August 15, 2026, 12:02pm UTC](https://forum.convai.com/t/some-changes-to-german-language-since-a-convai-unity-sdk-v3-to-v4-update/6494/2 "2026-08-15T12:02:00Z")

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This is not related to the Unity SDK version.

On [convai.com](http://convai.com), the new Playground uses WebRTC, while the old Playground uses grpc. Could you try the same character in both the old and new Playgrounds and let us know how the German voice sounds in each one?

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_[View the full topic](https://forum.convai.com/t/some-changes-to-german-language-since-a-convai-unity-sdk-v3-to-v4-update/6494)._
