# The Snap Turn in VR is not working

**URL:** <https://forum.convai.com/t/the-snap-turn-in-vr-is-not-working/4596>\
**Category:** Unreal Engine Plugin\
**Tags:** question, unreal-engine, vr\
**Created:** [July 15, 2025, 4:25pm UTC](https://forum.convai.com/t/the-snap-turn-in-vr-is-not-working/4596 "2025-07-15T16:25:16Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![theportal102](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/theportal102/32/4976_2.png) [@theportal102](https://forum.convai.com/u/theportal102)\
**Post date:** [July 15, 2025, 4:25pm UTC](https://forum.convai.com/t/the-snap-turn-in-vr-is-not-working/4596/1 "2025-07-15T16:25:16Z")

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Hi all,

I’m working on a VR project in Unreal Engine 5.3 using the standard **VR Template**.  
The **Snap Turn** and **Teleportation** work perfectly at first, but after I integrate the **Convai Plugin** , I start noticing input issues:

- The Snap Turn either stops working or causes slight unwanted drift
- Sometimes the InputAxis for SnapTurn gets mixed with movement (Pawn moves forward or backward instead of rotating)

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [July 26, 2025, 11:12am UTC](https://forum.convai.com/t/the-snap-turn-in-vr-is-not-working/4596/2 "2025-07-26T11:12:47Z")

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Hello @theportal102, to resolve this issue you can use the **Convai Convenience Pack**.

Here’s how to integrate it step-by-step:

1. **Import the Convai Plugin** to your project, if you haven’t already.

2. **Download the Convenience Pack** from our GitHub: [Convai Convenience Pack - GitHub](https://github.com/Conv-AI/Convai-UnrealEngine-CCPack/releases)

3. Unzip and **place the `ConvaiConveniencePack` folder** into your project’s `Content` directory.

4. **Open your Character Blueprint** :

5. **Add your character to the Level**.

6. **Open your Player Blueprint** :

7. **Copy Input Nodes** :

You’re all set. After this setup, the snap turn and teleport functions should work as intended alongside Convai.

 ![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/9/94bd6c89c1c26808ba22542f37ed0bc83d92930c.png)

**Character Blueprint**

 ![image](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/2X/6/6864ce7af4db95ac310bbd7cd75ec33ac3d586f4.jpeg)

**Player Blueprint**

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)\
**Post date:** [August 25, 2025, 11:13am UTC](https://forum.convai.com/t/the-snap-turn-in-vr-is-not-working/4596/3 "2025-08-25T11:13:09Z")

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Closed on August 25, 2025, 11:13am UTC

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