# Triggers not saving after editing scene in Unity

**URL:** <https://forum.convai.com/t/triggers-not-saving-after-editing-scene-in-unity/5457>\
**Category:** Unity SDK\
**Tags:** narrative-design, question, unity\
**Created:** [November 18, 2025, 3:07pm UTC](https://forum.convai.com/t/triggers-not-saving-after-editing-scene-in-unity/5457 "2025-11-18T15:07:53Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Adam\_Castiller](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/adam_castiller/32/5925_2.png) [@Adam\_Castiller](https://forum.convai.com/u/Adam_Castiller)\
**Post date:** [November 18, 2025, 3:07pm UTC](https://forum.convai.com/t/triggers-not-saving-after-editing-scene-in-unity/5457/1 "2025-11-18T15:07:53Z")

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Hello, I am working on a project where the user needs to pass speech checks with a NPC via different puzzles invoked by different triggers. When I set the trigger in one scene, it is set by default by “Puzzle 1.” I change it to “Puzzle 2”\>save\>press “Update Triggers”\>change back to “Puzzle 2” if it switches to a different puzzle\>save\>leave the scene to edit the puzzles in another scene. When I return to the original scene that I modified, I see that my triggers are all reverted back to “Puzzle 1.” How can I save my changes and ensure that the invoked trigger selection stays on what I set it to?

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [November 20, 2025, 11:45pm UTC](https://forum.convai.com/t/triggers-not-saving-after-editing-scene-in-unity/5457/2 "2025-11-20T23:45:28Z")

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Hello,

Could you please create a new test game object and try it out on it?

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**Author:** ![system](https://canada1.discourse-cdn.com/flex004/uploads/convai/original/1X/e60ef96aa7334c5ccf6682f6c6dbc20fcfa96b49.png) [@system](https://forum.convai.com/u/system)\
**Post date:** [June 1, 2026, 1:08pm UTC](https://forum.convai.com/t/triggers-not-saving-after-editing-scene-in-unity/5457/3 "2026-06-01T13:08:31Z")

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