# Unable to initiate trigger

**URL:** <https://forum.convai.com/t/unable-to-initiate-trigger/2013>\
**Category:** Unity SDK\
**Tags:** question, unity\
**Created:** [October 28, 2024, 3:51am UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013 "2024-10-28T03:51:14Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 3:51am UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/1 "2024-10-28T03:51:14Z")

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**Original Discord Post by crycriesagain5113 | 2024-10-28 03:51:14**

\<@1023671043287699568\> I’m again having the same problem of unable to initiate trigger of narrative design, which is a problem that you helped me to solve on 17 Oct. The console is not giving any errors, and it was working after I added rigidbody and capsule collider last time. It’s my first time testing it after the major crush of Convai a few days ago, I’m not sure if this matters as I can talk to the NPC and she follows the events in narrative design.

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**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 6:50am UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/2 "2024-10-28T06:50:43Z")

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**Reply by k3kalinix | 2024-10-28 06:50:43**

Hello 👋🏻 \<@1002933233677258792\> ,

Could you please share console logs?

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 4:55pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/3 "2024-10-28T16:55:20Z")

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**Reply by crycriesagain5113 | 2024-10-28 16:55:20**

Hi, I think I found where the problem is–the trigger is actually working, but it’s that I’m using quest 3 passthrough mode, but it’s not tracking the position of my headset’s camera rig, so when my headset collides with the trigger cube, nothing happens. The camera rig seems to be remain stationary at 0,0,0 position even when I move the headset in play mode, so the trigger is only activated if I manually place the trigger cube to 0,0,0 position.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 5:04pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/4 "2024-10-28T17:04:01Z")

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**Reply by crycriesagain5113 | 2024-10-28 17:04:01**

\<@1023671043287699568\> and the console has no errors

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 5:12pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/5 "2024-10-28T17:12:47Z")

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**Reply by crycriesagain5113 | 2024-10-28 17:12:47**

I’m thinking can i use hand’s position instead of camera? Is the important thing to set the tag for the hands as player?

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 6:00pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/6 "2024-10-28T18:00:19Z")

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**Reply by crycriesagain5113 | 2024-10-28 18:00:19**

okay I tried hand and it works. But now the question is each time my hand collides with the trigger cube, the same trigger is being initiated. How do I prevent the trigger to be invoked repeatedly? \<@1023671043287699568\>

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [October 28, 2024, 9:57pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/7 "2024-10-28T21:57:05Z")

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**Reply by k3kalinix | 2024-10-28 21:57:05**

You can disable the trigger gameobject when the Section starts.

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<div class="post-metadata">

**Author:** ![K3](https://yyz2.discourse-cdn.com/flex004/user_avatar/forum.convai.com/k3/32/2611_2.png) [@K3](https://forum.convai.com/u/K3)\
**Post date:** [November 25, 2024, 12:14pm UTC](https://forum.convai.com/t/unable-to-initiate-trigger/2013/8 "2024-11-25T12:14:09Z")

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Closed on November 25, 2024, 12:14pm UTC

This conversation happened on the Convai Discord Server, so this post will be closed.
