VR in Unity

Replying to k3kalinix’s Message

Reply by k3kalinix | 2023-11-14 11:27:31
If you look at our sample demo scene, there are 2 scripts on Player. Add these scripts to the player.

Reply by sirpwnage | 2023-11-28 20:33:45

sorry I noticed this and my project doesn’t have the Convai NPC Manager script neither does the demo scene. Am I just on an old version of the plugin? I’m also doing a hololens2 project so will open my own post just thought i’d ask about the script haha

Reply by k3kalinix | 2023-11-28 20:34:38

Probably yes. About 1 week ago we published it on our own site and 2 days ago we published the update on the asset store.

Reply by sirpwnage | 2023-11-28 20:34:54

ty

Reply by k3kalinix | 2023-11-28 20:35:03

You are welcome!

Reply by k3kalinix | 2023-11-28 20:35:41

If your project is new, I recommend that you create a new project and install the latest package.

Reply by sirpwnage | 2023-11-28 20:39:01

its a project i’m trying to add convai to but I have it backed up on plastic so I can get the new release. Was also writing my own script to toggle the start and stop listening with an air tap but I ran into a build issue so working on fixing that first

Reply by sirpwnage | 2023-11-28 20:39:13

i’ll make a post haha

Reply by k3kalinix | 2023-11-28 20:40:36

Creating a new forum post is good.

Replying to sirpwnage’s Message

Reply by sirpwnage | 2023-11-28 20:39:01
its a project i’m trying to add convai to but I have it backed up on plastic so I can get the new release. Was also writing my own script to toggle the start and stop listening with an air tap but I ran into a build issue so working on fixing that first

Reply by bernardmasika | 2023-11-29 21:20:14

okay like are you talking about hand tracking, cause this sounds interesting!

Reply by sirpwnage | 2023-11-29 22:01:22

Yea as much hand tracking as I can use haha I wanted to make a scalpel tool but unfortunately hololens will only support simple colliders for drawing on them even tho Unity has a detect collision point for the mesh :sob: tho I can use it for other things like for convai you will point at a person to have them start listening and stop pointing to stop listening I could do it with triggers but this way they can be anywhere in the room and talk to the ai. I have a simple AI I made in there rn but would love to have a more complex version for better immersion and better speech recognition since the hololens default speech recognition isn’t the best lol. There are some other solutions but convai seemed convenient till I found out it doesn’t work with hololens yet xD hopefully someday soon tho :pray:

Reply by sirpwnage | 2023-11-29 22:01:37

There are other aspects I can work on and pause on this too

Reply by sirpwnage | 2023-11-29 22:02:17

May move it to the new Apple or oculus 3 if they have better scalpel capabilities haha

Replying to sirpwnage’s Message

Reply by sirpwnage | 2023-11-29 22:01:22
Yea as much hand tracking as I can use haha I wanted to make a scalpel tool but unfortunately hololens will only support simple colliders for drawing on them even tho Unity has a detect collision point for the mesh :sob: tho I can use it for other things like for convai you will point at a person to have them start listening and stop pointing to stop listening I could do it with triggers but this way they can be anywhere in the room and talk to the ai. I have a simple AI I made in there rn but would love to have a more complex version for better immersion and better speech recognition since the hololens default speech recognition isn’t the best lol. There are some other solutions but convai seemed convenient till I found out it doesn’t work with hololens yet xD hopefully someday soon tho :pray:

Reply by bernardmasika | 2023-12-01 16:44:30

you are crazy​:raised_hands: :smiley: <@515599425150648321> i wish to see them, how it works

Reply by k3kalinix | 2023-12-01 17:27:04

Hello <@694522887717126154>, did you fix your issue. I guess you deleted your message.

Reply by bernardmasika | 2023-12-01 17:40:01

<@1023671043287699568> hey man how are you??

I want to have more than one, avatar in the scene, and every avatar to have its own chat, UI which will be showing the conversation

Replying to k3kalinix’s Message

Reply by k3kalinix | 2023-12-01 17:27:04
Hello <@694522887717126154>, did you fix your issue. I guess you deleted your message.

Reply by bernardmasika | 2023-12-01 17:40:29

yes, yes! it works. thanks man

Replying to bernardmasika’s Message

Reply by bernardmasika | 2023-12-01 17:40:01
<@1023671043287699568> hey man how are you??

I want to have more than one, avatar in the scene, and every avatar to have its own chat, UI which will be showing the conversation

Reply by bernardmasika | 2023-12-01 17:43:53

so i have attach that UI as the child of the avatar, and i thought to do that for the other avatar too, so that if the player talk, to the first one, can go talk to the other

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Replying to bernardmasika’s Message

Reply by bernardmasika | 2023-12-01 17:40:01
<@1023671043287699568> hey man how are you??

I want to have more than one, avatar in the scene, and every avatar to have its own chat, UI which will be showing the conversation

Reply by k3kalinix | 2023-12-01 17:45:56

I am good thanks. What about you?

Reply by k3kalinix | 2023-12-01 17:46:25

What is the issue?

Replying to bernardmasika’s Message

Reply by bernardmasika | 2023-12-01 17:40:29
yes, yes! it works. thanks man

Reply by bernardmasika | 2023-12-01 17:52:49

okay it’s not working😃 i can’t see the responses text

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