Original Discord Post by yxmx3472 | 2024-11-01 20:00:54
Hello! So I’m trying to access the session id’s on the dashboard so that my character can remember past details from the game. I’ve been fiddling with the SessionManager script from this page: Managing sessionID Locally | Documentation My issue is that I don’t know the npc client is null when I’m trying to get it; public ConvaiService.ConvaiServiceClient grpcClient;
, it is null when I run the script. It is not visible/accessible through the inspector so I’m going through a ConvaiNPC to use GetClient(). I would like to be to get session ID from the dashboard. What is the best way to do that, to get the client correctly.
Embedded Content: Long Term Memory | Documentation
Learn how to enable character retain conversation history across multiple sessions
Link: Long Term Memory | Documentation
Thank you, yes I did use the long-term memory component on the npc and enabled it as well as on the dashboard. The npc also has a narrative design. I’m unsure if it affects it, but the npc doesn’t remember a specific thing from a previous session.
Reply by yxmx3472 | 2024-11-01 20:23:10
Thank you, yes I did use the long-term memory component on the npc and enabled it as well as on the dashboard. The npc also has a narrative design. I’m unsure if it affects it, but the npc doesn’t remember a specific thing from a previous session.
Reply by k3kalinix | 2024-11-01 20:25:23
Could you please check Speaker IDs from the Toolbar?