Actions Never Fires from Conversational Instruction

What do you need help with?

Bug report

Installation method

Unity Asset Store

Issue area

Character Setup

Impact

Major - a core flow is broken

Unity version

Unity 6000.5.10f1

Convai Unity SDK version

Convai SDK for Unity: 4.5.0

Character ID

7aa5877f-04d4-42f9-b59b-bd12062b8b97

Target platform

Windows

Where does it happen?

Both sample and custom scene

Short summary

Actions are not triggered with Conversation-based instruction

What happened?

On a fresh Convai Unity Character (Camila from LipSync sample), the Actions system is fully configured and verified working when triggered manually (via the Actions Editor’s “Run Now” button), but never fires as a result of a normal conversational turn — whether the trainee’s instruction arrives by voice or by typed chat text. The character’s dialogue reply is coherent and contextually correct (e.g., it confirms it will perform the action), but no action is ever dispatched, logged, or executed. This reproduces identically across two different LLM models (Gemini Flash-Lite Minimal and High), two service environments (Beta and Production), and after a full Editor restart, which points to an Actions decision pipeline failed trigger via Conversation-based rather than any local Unity misconfiguration.

What did you expect?

The Convai Character understand the instruction context, and translate into appropriate actions on the Convai Action list.

Steps to reproduce

  1. Run in Play mode
  2. Giving instruction like “Please follow me” to trigger Follow The Player action

Unity Console errors or build logs

No error logs has occur.

Screenshots, recording, logs, or minimal repro

I checked the relevant documentation, resources, and similar forum posts before posting.

on

I confirm that I did not include API keys, tokens, passwords, secrets, private character data, private conversation logs, or customer data.

on

Hello,

Please go to Project Settings → Convai SDK and set Global Log Level to Debug.

After that, test the Action again. Then copy all the logs, paste them into a .txt file, and share the file with us.

Also, after triggering the Actions, please share screenshots of the Live section in the Actions Editor so we can review what happened during the Action execution.

Hi, thank you for replying me. I attached log and screen capture of the Actions Editor while in the Play mode as you requested. In the session, I instruct NPC to follow me (Player), it replied of accomplishing the instruction, but didn’t follow me. However, when I trigger Follow The Player action manually from Actions Editor “Run Now” button, it triggered the action.

Hope it can give you a clear explanation of the issue. Thanks.

log.txt (2.0 MB)

Could you please show me the Troubleshooter window?

Could you please try again?
Also, some major updates to the Action system are coming soon.

This one, right?

OMG, it works like a magic now :smiling_face_with_three_hearts: . I wonder what you were doing so it is running well now. But anyway, thanks for your support, this is what I expect from the system :+1: will glad to introduce the solution to others.