Adding action

Original Discord Post by holiday_29398 | 2024-07-08 03:50:33

Hi, I would like to know how to add more complex action, such as sit down on a specific chiar? I have followed the documentation to create the basic action: move to the chair, which is also convai-provided action. Now I would like to ask my NPC to sit down on that chair. Can anyone helps me with this? thank you!

Images:

Reply by holiday_29398 | 2024-07-08 07:35:38

also, I have asked the NPC to move to the chair but she seems to fail to understand my command. She replied that she would take me to the chair and then continue saying something else without doing any action.

Reply by holiday_29398 | 2024-07-09 02:18:38

<@&1163218322200989806> <@1023671043287699568> Hello, can you help me with this? thank you.

Reply by k3kalinix | 2024-07-09 07:33:34

Hello <@1248490084588847235>

Reply by holiday_29398 | 2024-07-09 08:49:42

Hi, I followed your youtube tutorial and now be able to let the NPC sit down using mixamo but her hand is crossed over her body. Do you know how to solve this? Thank you

Reply by holiday_29398 | 2024-07-09 08:49:50

Images:

Reply by k3kalinix | 2024-07-09 08:50:44

Okay, the problem is rigging.
You can try to find different animations in the asset store.

Reply by k3kalinix | 2024-07-09 08:51:04

Or you need to manually edit this animation.

Reply by holiday_29398 | 2024-07-09 08:55:34

do you know how to do it manually? will it be complicated? I am very new to unity…

Reply by k3kalinix | 2024-07-09 09:01:48

Embedded Content:
Editing Animations (Unity Tutorial)
In our last video we looked at how to add an animated jump to a character. At the moment, the transition from ‘jumping up’ to ‘falling down’ is really noticeable. This is because the rotation of the character is slightly different in the two animations.

In this video, we’re going to look at how we can edit animations in Unity, to make the trans…
Link: https://www.youtube.com/watch?v=hfBdtkC-nLg

Reply by holiday_29398 | 2024-07-09 09:03:58

thanks! I will try how it goes!

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