Bring Conversational AI Avatars to Your Unity Web Projects with Convai

Hello everyone,

Bringing interactive 3D AI characters to browser-based experiences just became much simpler! We are excited to share our latest tutorial showing you how to set up a Convai-powered Unity Web project (formerly Unity WebGL) and run interactive AI avatars directly inside any web browser using Unity 6.

With the Convai Unity SDK, your web builds can support voice conversation, real-time lip sync, Vision, long-term memory, actions, and more—making low-latency, immersive web-based AI characters a reality.

:sparkles: What You Will Learn in This Video

We walk you through the end-to-end workflow to get your Unity Web build running in the browser:

  • :hammer_and_wrench: Scene Preparation: Start with a Convai-powered Unity scene and configure your character.

  • :globe_with_meridians: Build Profile Configuration: Switch your Unity platform settings to the Web build profile for web deployment.

  • :studio_microphone: Browser Permissions: Manage microphone access directly in the web browser so users can converse naturally.

  • :test_tube: Live Testing: Build, run, and test real-time voice interactions with your AI avatar live in the browser.

:link: Resources & Documentation

Ready to bring your AI characters to the web? Check out the documentation and links below to get started:

We’d love to see what browser-based 3D applications, Web3 experiences, or web simulations you build using Unity Web and Convai. Drop your projects or technical questions in the replies below!

Happy developing!

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