CC4 To WebGL

Original Discord Post by bongolpl | 2024-08-14 19:24:29

I noticed in this tutorial you used a CC4 character - Are there any recommendations for CC4 optimisation to target WebGL? https://www.youtube.com/watch?v=2F2_tjtu-lY

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Embedded Content:
Smart AI NPCs For Virtual Worlds Running in Your Web Browser | Conv…
In this video, we’ll guide you step-by-step on how to integrate Convai’s AI characters into an immersive virtual experience running on your web browser, using WebGL builds in Unity. Using Convai, you can integrate AI functionalities into any and all virtual avatars, such as the ones created using platforms like Reallusion, Ready Player Me, Metah…
Link: https://www.youtube.com/watch?v=2F2_tjtu-lY

Reply by k3kalinix | 2024-08-14 21:01:35

Hello <@413774298713423872>,

Reply by k3kalinix | 2024-08-14 21:03:19

You need to compress the character’s textures as much as possible.
You can use crunch compression.

This is not only for the character but also for the environment.

In WebGL, texture size and memory usage should be minimal.

Reply by bongolpl | 2024-08-14 21:12:31

Okay thanks :slightly_smiling_face:

This conversation happened on the Convai Discord Server, so this post will be closed.