Change Backstory at runtime in unreal engine

Reply by kozake77 | 2023-10-30 19:04:47

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Abort signal received

ucrtbase
ucrtbase
UnrealEditor_Convai!grpc::CoreCodegen::assert_fail()
UnrealEditor_Convai!grpc::GenericSerializegrpc::ProtoBufferWriter,service::GetResponseRequest() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\ConvAI\Source\ThirdParty\gRPC\Include\grpcpp\impl\codegen\proto_utils.h:63]
UnrealEditor_Convai!grpc::ClientAsyncReaderWriterservice::GetResponseRequest,service::GetResponseResponse::Write() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\ConvAI\Source\ThirdParty\gRPC\Include\grpcpp\impl\codegen\async_stream.h:562]
UnrealEditor_Convai!UConvaiGRPCGetResponseProxy::OnStreamWrite() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\ConvAI\Source\Convai\Private\ConvaiGRPC.cpp:464]
UnrealEditor_Convai!TBaseUObjectMethodDelegateInstance<0,UConvaiGRPCGetResponseProxy,void __cdecl(bool),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\RocketSync\5.1.0-23058290+++UE5+Release-5.1\Working\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:618]
UnrealEditor_Core
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UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
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UnrealEditor
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kernel32
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Reply by kozake77 | 2023-10-30 19:04:56

<@365628745886859267>

Reply by kozake77 | 2023-10-30 19:05:06

will this do ?

Reply by freezfast | 2023-10-30 19:06:30

Thank you, we will take a look and get back to you, regarding state of mind it is still not fully integrated with UE, I will need to sync with the backend team before getting back to you on it

Replying to freezfast’s Message

Reply by freezfast | 2023-10-30 19:06:30
Thank you, we will take a look and get back to you, regarding state of mind it is still not fully integrated with UE, I will need to sync with the backend team before getting back to you on it

Reply by kozake77 | 2023-10-30 19:06:59

thank you, that’d be great.

Reply by freezfast | 2023-10-30 19:08:20

Could you send me the list of characters, objects and actions you were trying to send prior to the crash? or even better the output logs prior to the crash, you might find the logs file under Saved\Logs

Reply by freezfast | 2023-10-30 19:09:55

if you will share the logs please share with me privately though

Replying to freezfast’s Message

Reply by freezfast | 2023-10-30 19:08:20
Could you send me the list of characters, objects and actions you were trying to send prior to the crash? or even better the output logs prior to the crash, you might find the logs file under Saved\Logs

Reply by kozake77 | 2023-10-30 19:12:34

one character that i set up with metahumans, should i send you the character ID?
here’s what i am doing, using “move Ai to” so the Ai would move to the character location, then i just press T to speak.
sometimes when i am speaking the Transcription received event kinda freezes i guess because it doesn’t show the whole sentence in the widget and then when i press T again it crashes.
there are multiple crash logs I’ll send the newest one.

Reply by freezfast | 2023-10-30 19:19:21

Thank you for sharing the info and logs, I am taking a look now over the logs

Replying to freezfast’s Message

Reply by freezfast | 2023-10-30 19:19:21
Thank you for sharing the info and logs, I am taking a look now over the logs

Reply by kozake77 | 2023-10-30 19:20:49

thank you

Reply by freezfast | 2023-10-31 01:09:52

I took a look over the logs, and I might say it is very strange I do not see any sign for the crash, it simply says exiting without shedding extra light on the issue, at any case we’re doing an update to the plugin soon that improves stability with a different type of crash, but perhaps the crash you had could be fixed by the update, we are planning the update by the end of this week

Replying to freezfast’s Message

Reply by freezfast | 2023-10-31 01:09:52
I took a look over the logs, and I might say it is very strange I do not see any sign for the crash, it simply says exiting without shedding extra light on the issue, at any case we’re doing an update to the plugin soon that improves stability with a different type of crash, but perhaps the crash you had could be fixed by the update, we are planning the update by the end of this week

Reply by kozake77 | 2023-10-31 08:21:06

Thank you.
If it may help, the reason could be because of unstable internet, the plugin expecting some sort of a response but it gets Inturepted because I kinda have bad internet sometimes :sweat_smile:

This conversation happened on the Convai Discord Server, so this post will be closed.