Reply by k3kalinix | 2024-07-25 12:49:46
When you enter the NPC’s speech range, the UI will automatically become active.
Reply by k3kalinix | 2024-07-25 12:49:46
When you enter the NPC’s speech range, the UI will automatically become active.
Reply by k3kalinix | 2024-07-25 12:50:13
I don’t quite understand your question.
Reply by cytrax_6969 | 2024-07-25 12:51:22
Like This is the scene.
Reply by cytrax_6969 | 2024-07-25 12:52:26
Images:

Reply by cytrax_6969 | 2024-07-25 12:52:32
if i deactivate this
Reply by cytrax_6969 | 2024-07-25 12:52:36
will the UI dissappear
Reply by k3kalinix | 2024-07-25 12:52:55
I’m not sure what it is. You can test it.
Reply by cytrax_6969 | 2024-07-25 12:53:29
Ok.
Reply by cytrax_6969 | 2024-07-25 12:59:29
Ok i have done everything
Reply by cytrax_6969 | 2024-07-25 12:59:34
there is just 1 last error
Reply by cytrax_6969 | 2024-07-25 13:00:07
object reference not set to instance of an object
Reply by k3kalinix | 2024-07-25 13:00:20
Please review the code.
Reply by k3kalinix | 2024-07-25 13:00:32
You should do a null check.
Reply by cytrax_6969 | 2024-07-25 13:36:20
i am unable to resolve this. I dont know where to do the Null check
Reply by cytrax_6969 | 2024-07-26 10:44:27
can you tell me where to check ?
Reply by k3kalinix | 2024-07-26 10:54:13
Double click on these errors.
Reply by k3kalinix | 2024-07-26 10:54:56
Then you will see the line.
Reply by cytrax_6969 | 2024-07-26 10:56:13
It goes to here