Hi! I’m using Unreal Engine 5.3.2 and followed this official Convai tutorial: https://www.youtube.com/watch?v=HHhkBd6NOlo&t=659s
I’ve set up everything as shown — including the ConvaiPlayerComponent, AudioInput Submix, and the VRPawn with ConvaiBasePlayer logic.
However, my character does not respond to voice input. I tested the mic — it’s working system-wide and in Unreal (confirmed via Audio Capture
and AudioInput
submix detection in logs).
Here’s what I’m seeing in the Output Log:
pgsql
CopyEdit
Accessed None trying to read property Chat_WB
Accessed None trying to read property MicSettingsWidget
Attempted to access TRASH_ConvaiPlayerComponent_23 via property ConvaiPlayer, but TRASH_ConvaiPlayerComponent_23 is not valid (pending kill or garbage)
ConvaiPlayerComponent: Found submix "AudioInput"
I’ve verified:
- Mic permissions in Windows are enabled
- AudioInput submix is correctly named and set
- ConvaiPlayerComponent is attached to my pawn
- All widgets exist in the project
Still, the character stays silent and does not respond. Any idea what might be causing this? Could it be a race condition or a component being destroyed?
Thanks in advance for any help!