Reply by leean1 | 2024-10-09 22:19:55
It seems to have installed
Reply by leean1 | 2024-10-09 22:19:55
It seems to have installed
Reply by k3kalinix | 2024-10-09 22:20:04
Can i see a screenshot?
Reply by k3kalinix | 2024-10-09 22:21:03
Good
Reply by k3kalinix | 2024-10-09 22:21:13
Can you uncomment it?
Reply by leean1 | 2024-10-09 22:21:44
The error comes back
Reply by k3kalinix | 2024-10-09 22:22:47
I see
Reply by k3kalinix | 2024-10-09 22:23:19
Can you show me this FadeInFadeOut method?
Reply by leean1 | 2024-10-09 22:24:49
it is supposed to be apart of the FadeCanvas file but this is what I have
using System.Collections;
using UnityEngine;
/// <summary>
/// Fades a canvas over time using a coroutine and a canvas group
/// </summary>
[RequireComponent(typeof(CanvasGroup))]
public class FadeCanvas : MonoBehaviour
{
[Tooltip("The speed at which the canvas fades")]
public float defaultDuration = 1.0f;
public Coroutine CurrentRoutine { private set; get; } = null;
private CanvasGroup canvasGroup = null;
private float alpha = 0.0f;
private float quickFadeDuration = 0.25f;
private void Awake()
{
canvasGroup = GetComponent<CanvasGroup>();
}
public void StartFadeIn()
{
StopAllCoroutines();
CurrentRoutine = StartCoroutine(FadeIn(defaultDuration));
}
public void StartFadeOut()
{
StopAllCoroutines();
CurrentRoutine = StartCoroutine(FadeOut(defaultDuration));
}
public void QuickFadeIn()
{
StopAllCoroutines();
CurrentRoutine = StartCoroutine(FadeIn(quickFadeDuration));
}
public void QuickFadeOut()
{
StopAllCoroutines();
CurrentRoutine = StartCoroutine(FadeOut(quickFadeDuration));
}
private IEnumerator FadeIn(float duration)
{
float elapsedTime = 0.0f;
while (alpha <= 1.0f)
{
SetAlpha(elapsedTime / duration);
elapsedTime += Time.deltaTime;
yield return null;
}
}
private IEnumerator FadeOut(float duration)
{
float elapsedTime = 0.0f;
while (alpha >= 0.0f)
{
SetAlpha(1 - (elapsedTime / duration));
elapsedTime += Time.deltaTime;
yield return null;
}
}
private void SetAlpha(float value)
{
alpha = value;
canvasGroup.alpha = alpha;
}
}
Reply by k3kalinix | 2024-10-09 22:26:05
Something is wrong
Reply by k3kalinix | 2024-10-09 22:26:44
I think there are two FadeCanvas
Reply by k3kalinix | 2024-10-09 22:27:02
Can you search FadeCanvas.cs ?
Reply by k3kalinix | 2024-10-09 22:28:13
I see
Reply by k3kalinix | 2024-10-09 22:28:36
Second
Reply by k3kalinix | 2024-10-09 22:28:40
Double click
Reply by k3kalinix | 2024-10-09 22:28:52
Show me the Namespace
Reply by leean1 | 2024-10-09 22:29:44
Yep this one is the one from Convai and has the method that was missing in the other file namespace Convai.Scripts.Runtime.UI