WrinkleManager does not contain

Original Discord Post by csieung | 2024-11-18 05:02:30

Library\PackageCache\com.soupday.cc3_unity_tools@9697c84e36\Editor\WrinkleManagerBSLookup.cs(17,28): error CS1061: ‘WrinkleManager’ does not contain a definition for ‘UpdateBlendShapeIndices’ and no accessible extension method ‘UpdateBlendShapeIndices’ accepting a first argument of type ‘WrinkleManager’ could be found (are you missing a using directive or an assembly reference?)

I want to use webgl version. But this error appears when importing the package. No matter how many methods I try, it doesn’t work. What’s the problem?

Reply by k3kalinix | 2024-11-18 06:09:42

Hello <@1133408896107684021> :wave:t2: ,

Could you please share the logs?

Replying to k3kalinix’s Message

Reply by k3kalinix | 2024-11-18 06:09:42
Hello <@1133408896107684021> :wave:t2: ,

Could you please share the logs?

Reply by csieung | 2024-11-18 07:21:47

there’s no specific log abt on-going issue.

Reply by csieung | 2024-11-18 07:21:51

I’ve imported Convai on On-Going project for AI NPC features.

However, in my run-time test scene, there was only a black window.

Thus, Ive tested in the empty project, importing the assets the same way,
and it worked perfectly.

My question is, even though ive followed exact the same method on both
project, I have no clue where the difference is.

HELP NEEDED plz

Reply by k3kalinix | 2024-11-18 07:26:23

Which WebGL package are you using?

Reply by k3kalinix | 2024-11-18 07:26:34

What is your Unity version?

Reply by csieung | 2024-11-18 08:08:56

I’m using this package Convai_Unity_WebGL_SDK_v2.0.0. Unity version is 2022.3.16f1.

Images:
image.png

Reply by csieung | 2024-11-18 08:11:11

and I have another problem.

Images:

Reply by k3kalinix | 2024-11-18 08:12:34

Looks like you’ve changed something.

Reply by csieung | 2024-11-18 08:27:20

After re-importing, the previous error disappeared.
When I build it, this error pops up and it doesn’t work. I can’t even figure out what the problem is.

Reply by k3kalinix | 2024-11-18 08:28:12

Please share the hierarchy of the scene.

Reply by csieung | 2024-11-18 08:32:17

Hierarchy of scenes using convai!

Images:

Reply by k3kalinix | 2024-11-18 08:36:27

Did you add the API Key?

Reply by csieung | 2024-11-18 08:38:02

YES

Replying to csieung’s Message

Reply by csieung | 2024-11-18 08:32:17
Hierarchy of scenes using convai!

Reply by k3kalinix | 2024-11-18 08:39:26

Please test it on the Convai Demo Scene.

Reply by csieung | 2024-11-18 08:53:42

Wow, I found the same error in the demo scene.

Reply by k3kalinix | 2024-11-18 08:55:24

Did you update the WebGL Template?

Reply by k3kalinix | 2024-11-18 08:55:46

Embedded Content:
Building for WebGL | Documentation
This guide will help you integrate Convai’s WebGL capabilities into your Unity projects, enabling you to bring to life AI characters with human-like conversational abilities.
Link: Building for WebGL | Documentation

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