Original Discord Post by kapista.tiktok | 2024-07-23 03:58:41
When I delete the feedback buttons, it says no NPC in range. How do i remove this annoying feedback?
Original Discord Post by kapista.tiktok | 2024-07-23 03:58:41
When I delete the feedback buttons, it says no NPC in range. How do i remove this annoying feedback?
Reply by k3kalinix | 2024-07-23 09:18:48
You also need to edit the ChatUI scripts.
You should be seeing some red errors.
Double click on them and remove them.
Reply by kapista.tiktok | 2024-07-24 02:23:52
Alright will try that, also on a side note, what wud be the best webGL settings that is also compatible for safari? it keeps giving the yellow pop up
Reply by kapista.tiktok | 2024-07-24 02:24:45
i have even edited the .haddress on server to add a line addtype application/wasm wasm
Reply by k3kalinix | 2024-07-24 06:47:53
<@368669084952428554>
Reply by kapista.tiktok | 2024-07-25 03:43:01
would appreciate any help or pointers
Reply by kapista.tiktok | 2024-07-25 14:27:40
manage to fix that wasm issue but another issue came up
Reply by kapista.tiktok | 2024-07-25 14:28:04
when the push to talk is pressed too fast, this will trigger
Reply by k3kalinix | 2024-07-25 14:31:54
I recommend using the latest version of the WebGL SDK.
Embedded Content:
Releases · Conv-AI/Convai-Unity-WebGL-SDK
Contribute to Conv-AI/Convai-Unity-WebGL-SDK development by creating an account on GitHub.
Link: Releases · Conv-AI/Convai-Unity-WebGL-SDK · GitHub
Reply by kapista.tiktok | 2024-07-25 14:47:31
i did
Reply by kapista.tiktok | 2024-07-26 09:56:59
i added the left button mouse as talk key action, it works but whenever i left click and release too fast, that javascript error pops up n hangs the screen
Images:
Reply by kapista.tiktok | 2024-07-26 09:59:04
private void CheckTalkButtonRelease()
{
// Initialize the flag to false.
IsTalkKeyReleasedEarly = false;// Trigger a notification if the talk button is released before reaching the minimum required duration. if (_timer < MIN_TALK_DURATION) { // Check if there is an active ConvaiNPC. if (ConvaiNPCManager.Instance.activeConvaiNPC == null) return; // Set the flag to true and request a notification. IsTalkKeyReleasedEarly = true; //NotificationSystemHandler.Instance.NotificationRequest(NotificationType.TalkButtonReleasedEarly); } }
I even tried commented out the NotificationRequest(NotificationType.TalkButtonReleasedEarly);
But it still triggers that error
Reply by k3kalinix | 2024-07-26 10:04:51
<@368669084952428554> can you please check
Reply by kapista.tiktok | 2024-07-26 10:05:30
maybe ill try to create a new project with latest unity build then coz atm im using 2022.3.18f1
Reply by k3kalinix | 2024-07-26 10:43:38
No
Reply by k3kalinix | 2024-07-26 10:43:44
It is js related