Feedback Buttons How to Remove?

Original Discord Post by kapista.tiktok | 2024-07-23 03:58:41

When I delete the feedback buttons, it says no NPC in range. How do i remove this annoying feedback?

Reply by k3kalinix | 2024-07-23 09:18:48

You also need to edit the ChatUI scripts.
You should be seeing some red errors.
Double click on them and remove them.

Reply by kapista.tiktok | 2024-07-24 02:23:52

Alright will try that, also on a side note, what wud be the best webGL settings that is also compatible for safari? it keeps giving the yellow pop up

Reply by kapista.tiktok | 2024-07-24 02:23:57

Images:

Reply by kapista.tiktok | 2024-07-24 02:24:45

i have even edited the .haddress on server to add a line addtype application/wasm wasm

Reply by k3kalinix | 2024-07-24 06:47:53

<@368669084952428554>

Reply by kapista.tiktok | 2024-07-25 03:43:01

would appreciate any help or pointers

Reply by kapista.tiktok | 2024-07-25 14:27:40

manage to fix that wasm issue but another issue came up

Reply by kapista.tiktok | 2024-07-25 14:28:04

when the push to talk is pressed too fast, this will trigger

Reply by kapista.tiktok | 2024-07-25 14:29:18

Images:

Reply by k3kalinix | 2024-07-25 14:31:54

I recommend using the latest version of the WebGL SDK.

Embedded Content:
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Link: Releases · Conv-AI/Convai-Unity-WebGL-SDK · GitHub

Reply by kapista.tiktok | 2024-07-25 14:47:31

i did

Reply by kapista.tiktok | 2024-07-26 09:56:59

i added the left button mouse as talk key action, it works but whenever i left click and release too fast, that javascript error pops up n hangs the screen

Images:

Reply by kapista.tiktok | 2024-07-26 09:57:21

Images:

Reply by kapista.tiktok | 2024-07-26 09:59:04

private void CheckTalkButtonRelease()
{
// Initialize the flag to false.
IsTalkKeyReleasedEarly = false;

    // Trigger a notification if the talk button is released before reaching the minimum required duration.
    if (_timer < MIN_TALK_DURATION)
    {
        // Check if there is an active ConvaiNPC.
        if (ConvaiNPCManager.Instance.activeConvaiNPC == null) return;

        // Set the flag to true and request a notification.
        IsTalkKeyReleasedEarly = true;
        //NotificationSystemHandler.Instance.NotificationRequest(NotificationType.TalkButtonReleasedEarly);
    }
}

I even tried commented out the NotificationRequest(NotificationType.TalkButtonReleasedEarly);

But it still triggers that error

Reply by kapista.tiktok | 2024-07-26 10:02:24

Images:

Reply by k3kalinix | 2024-07-26 10:04:51

<@368669084952428554> can you please check

Reply by kapista.tiktok | 2024-07-26 10:05:30

maybe ill try to create a new project with latest unity build then coz atm im using 2022.3.18f1

Reply by k3kalinix | 2024-07-26 10:43:38

No

Reply by k3kalinix | 2024-07-26 10:43:44

It is js related