Original Discord Post by .thattechguy | 2024-03-26 01:03:30
I followed the tutorials on your youtube page but the metahuman character will not follow me. He says he can follow me then just stands there in idle.
Original Discord Post by .thattechguy | 2024-03-26 01:03:30
I followed the tutorials on your youtube page but the metahuman character will not follow me. He says he can follow me then just stands there in idle.
Reply by freezfast | 2024-03-26 01:08:34
Hi <@285881364019019776>, ensure that there’s navigation mesh placed, when you hit P you should see the whole ground colored in green
Reply by freezfast | 2024-03-26 01:09:07
Additionally could you share the logs after an interaction, we can look for other clues on why it’s not working
Reply by .thattechguy | 2024-03-26 01:09:22
the nav mesh is there and i can telleport around
Reply by .thattechguy | 2024-03-26 01:09:37
BTW i’m using VR
Reply by freezfast | 2024-03-26 01:10:27
I see, should work regardless of VR or normal, thrn the logs is our only clue, also if possible try out the actions sample project
Reply by .thattechguy | 2024-03-26 01:11:06
i check out the action sample project and make sure that is working.
Reply by freezfast | 2024-03-26 01:11:32
so it is working in the sample project but not in your VR project?
Reply by freezfast | 2024-03-26 01:13:04
Try out the character follow command in a first person project then, let’s try to isolate the issue
Reply by .thattechguy | 2024-03-26 01:23:26
it worked in the demo. i’m looking at the convai base character blueprint. it looks like it checks for the player that prompted the follow action then attempts to follow.
Reply by .thattechguy | 2024-03-26 03:07:57
it worked right after i check the generate actions box. then i went out and moved an object so the bot could walk through the level properly. now it wont work again. the bot asks me to clarify…
Reply by freezfast | 2024-03-26 03:09:17
the first interaction in the log has the actions enabled but the second one does not, I beleive you used send text for the second one
Reply by freezfast | 2024-03-26 03:09:27
make sure that actions is enabled for both text and audio
Reply by .thattechguy | 2024-03-26 03:44:12
i got it to work. i had to ad the player to the environment.
Reply by .thattechguy | 2024-03-26 03:44:32
that was added to the player at begin play
Reply by freezfast | 2024-03-26 03:45:13
That’s great!
Reply by .thattechguy | 2024-03-26 03:47:43
i’m just setting up the basics for now but really want to add more actions like can you tell me about that and the bot will know what i’m pointing at.
are you all making some more tutorials for adding a new action?
Reply by .thattechguy | 2024-03-26 03:49:59
NVM it’s at the end of this video https://www.youtube.com/watch?v=phAkEFa6Thc&list=PLn_7tCx0ChiogfggG1AVo6IkELQSLt6o3&index=9
Embedded Content:
AI NPCs Take Action from Conversation | Environment and Object Awar…
Characters feel life-like if conversations have consequences involving not only verbal responses but also behaviors and actions. This may include interacting with the environment or other characters. Convai’s NPCs can navigate complex verbal instructions and convert them to natural actions in the game engine. For example, characters can perform …
Link: https://www.youtube.com/watch?v=phAkEFa6Thc
Reply by freezfast | 2024-03-26 05:41:53
You can get the character to notice what your are looking at by setting the Attention Object
, check this guide here and of course we will continue to create new tutorials