Hey ready player me and convai have a glp importer issue , how do i fix this?

Reply by k3kalinix | 2024-10-02 21:31:51

Otherwise it will conflict

Reply by lockme.illuminati0296 | 2024-10-02 21:38:51

making a new project the for the import

Reply by lockme.illuminati0296 | 2024-10-02 21:55:44

Images:

Reply by k3kalinix | 2024-10-02 21:56:24

It is working right?

Reply by lockme.illuminati0296 | 2024-10-02 21:56:30

it works in the demo thanks alot ill try to get characters into my scene and try out the action stuff too

Reply by lockme.illuminati0296 | 2024-10-02 21:56:36

thanks so much again

Reply by k3kalinix | 2024-10-02 21:57:05

<@730571477304213535>
You are welcome!

If you have any other questions, please do not hesitate to ask.

We would appreciate it if you would leave a comment on our Asset Store page sharing your thoughts about our product, features, etc.
Asset Store: NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behavior AI | Unity Asset Store

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NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behav…
Get the NPC AI Engine - Dialog, actions, voice and lipsync - Convai package from Convai and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
Link: NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behavior AI | Unity Asset Store

Reply by lockme.illuminati0296 | 2024-10-02 22:24:01

Images:

Reply by lockme.illuminati0296 | 2024-10-02 22:24:13

i gave you 5 stars a few months ago for sure

Reply by k3kalinix | 2024-10-02 22:24:41

Thanks!

Reply by lockme.illuminati0296 | 2024-10-02 22:25:01

so i tried to add the character to a scene and i had to add the tracking to the left eye and it solved all the issues besides 2 i wanted to show you please

Reply by lockme.illuminati0296 | 2024-10-02 22:26:44

Images:


Reply by lockme.illuminati0296 | 2024-10-02 22:27:17

ArgumentNullException: Value cannot be null.
Parameter name: convaiCrosshairHandler
Convai.Scripts.Runtime.Core.ConvaiPlayerInteractionManager.Initialize (Convai.Scripts.Runtime.Core.ConvaiNPC convaiNPC, Convai.Scripts.Runtime.UI.ConvaiCrosshairHandler convaiCrosshairHandler, Convai.Scripts.Runtime.UI.ConvaiChatUIHandler convaiChatUIHandler) (at Assets/Convai/Scripts/Runtime/Core/ConvaiPlayerInteractionManager.cs:42)
Convai.Scripts.Runtime.Core.ConvaiNPC.InitializePlayerInteractionManager () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:261)
Convai.Scripts.Runtime.Core.ConvaiNPC.InitializeComponents () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:241)
Convai.Scripts.Runtime.Core.ConvaiNPC.Awake () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:129)

Reply by k3kalinix | 2024-10-02 22:27:28

Assets / Convai / Prefabs / Base Scene Essentials / Convai Essentials

Reply by k3kalinix | 2024-10-02 22:27:34

Drag and drop it to your scene.

Reply by lockme.illuminati0296 | 2024-10-02 22:29:16

it worked you truly are amazing thanks so much

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