Reply by k3kalinix | 2024-10-02 21:31:51
Otherwise it will conflict
Reply by k3kalinix | 2024-10-02 21:31:51
Otherwise it will conflict
Reply by lockme.illuminati0296 | 2024-10-02 21:38:51
making a new project the for the import
Reply by k3kalinix | 2024-10-02 21:56:24
It is working right?
Reply by lockme.illuminati0296 | 2024-10-02 21:56:30
it works in the demo thanks alot ill try to get characters into my scene and try out the action stuff too
Reply by lockme.illuminati0296 | 2024-10-02 21:56:36
thanks so much again
Reply by k3kalinix | 2024-10-02 21:57:05
<@730571477304213535>
You are welcome!
If you have any other questions, please do not hesitate to ask.
We would appreciate it if you would leave a comment on our Asset Store page sharing your thoughts about our product, features, etc.
Asset Store: NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behavior AI | Unity Asset Store
Embedded Content:
NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behav…
Get the NPC AI Engine - Dialog, actions, voice and lipsync - Convai package from Convai and speed up your game development process. Find this & other Behavior AI options on the Unity Asset Store.
Link: NPC AI Engine - Dialog, actions, voice and lipsync - Convai | Behavior AI | Unity Asset Store
Reply by lockme.illuminati0296 | 2024-10-02 22:24:13
i gave you 5 stars a few months ago for sure
Reply by k3kalinix | 2024-10-02 22:24:41
Thanks!
Reply by lockme.illuminati0296 | 2024-10-02 22:25:01
so i tried to add the character to a scene and i had to add the tracking to the left eye and it solved all the issues besides 2 i wanted to show you please
Reply by lockme.illuminati0296 | 2024-10-02 22:27:17
ArgumentNullException: Value cannot be null.
Parameter name: convaiCrosshairHandler
Convai.Scripts.Runtime.Core.ConvaiPlayerInteractionManager.Initialize (Convai.Scripts.Runtime.Core.ConvaiNPC convaiNPC, Convai.Scripts.Runtime.UI.ConvaiCrosshairHandler convaiCrosshairHandler, Convai.Scripts.Runtime.UI.ConvaiChatUIHandler convaiChatUIHandler) (at Assets/Convai/Scripts/Runtime/Core/ConvaiPlayerInteractionManager.cs:42)
Convai.Scripts.Runtime.Core.ConvaiNPC.InitializePlayerInteractionManager () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:261)
Convai.Scripts.Runtime.Core.ConvaiNPC.InitializeComponents () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:241)
Convai.Scripts.Runtime.Core.ConvaiNPC.Awake () (at Assets/Convai/Scripts/Runtime/Core/ConvaiNPC.cs:129)
Reply by k3kalinix | 2024-10-02 22:27:28
Assets / Convai / Prefabs / Base Scene Essentials / Convai Essentials
Reply by k3kalinix | 2024-10-02 22:27:34
Drag and drop it to your scene.
Reply by lockme.illuminati0296 | 2024-10-02 22:29:16
it worked you truly are amazing thanks so much
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