There’s the weather example in the External API, let’s say I have some custom animations on my project that I want to trigger if it’s raining ou sunny etc.
Using External APIs, how can I get the response contents in code? I want to execute things AFTER the External API runs.
For this type of use case, External API is not the right approach. If you want to trigger something inside your game engine environment, you should run that logic directly in your game engine code and handle the triggers there.