How can I replace F10 Settings with a touch button? UE5

How can I replace F10 Settings with a touch button in unreal engine 5?
I tried creating an on clicked button inside the Chat_WB widget to call the MicSettings_WB widget. So far it works fine but the MicSettings_WB Save Changes button no longer works. I also tried adding a button that would allow returning to the previous Chat_WB widget with a sequence… on clicked.. 1) remove all widget 2) create widget.. add to viewport … this works only aesthetically but not functionally as it does not save the settings made in the MicSettings_WB widget

I would be grateful if you could guide me in the configuration of this F10 Settings touch button.

Hello @Javier_Casanova,

Thanks for your message!

You can replicate the same logic used for F10 by inspecting the Event Graph of the ConvaiBasePlayer blueprint.

There, you’ll find how the F10 key triggers the Show/Hide Widget Settings logic. You simply need to bind your new touch button’s OnPressed event to the same function used for F10.

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