How can I set the microphone as a trigger instead of using the "T" key for AI-NPC activation?

Hi! I’m integrating an AI-NPC in Unreal Engine using ConvAI, and I want to replace pressing the “T” key with automatic microphone activation when the user starts speaking. Is there a native setting in the plugin for this, or do I need to create a custom event in Blueprint to detect audio input and trigger the dialogue?

Thanks!

Hello @theportal102,

Welcome to the Convai Developer Forum!

Unfortunately, this is not currently possible. However, we are actively working on a Hands-Free Conversation feature that will allow players to talk without pressing any button.

Stay tuned for updates! :blush:

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do you have a date release for that feature?

Unfortunately, no.