Hi, I noticed that there are a lot of options for input management in Unity. Is there anything similar in Unreal? I am looking for a way to place an in-world button that the user can press with a mouse click to talk instead of using “T”.
Hi, I noticed that there are a lot of options for input management in Unity. Is there anything similar in Unreal? I am looking for a way to place an in-world button that the user can press with a mouse click to talk instead of using “T”.
Hello @Morgan_Nicholas-Karp,
You can check out the solution shared in this thread: