hello i was wondering if there is a way to getting an AI to talk about desired subjects with BP and not by talking directly to the AI. would there be a certain variable and/or node to enter subject text that the ai can then chat about ?
an example would be if a cat went close enough to the ai, the ai would then be triggered to talk relating to the cat based off the desired text in the variable and/or node.
Hello @akumavenom,
Yes, you can achieve this using the InvokeSpeech node in Unreal Engine.
For detailed guidance, refer to our documentation:
Event-Aware Convai Characters
Let us know if you have further questions or need additional help!
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Thank you very much for your help its much appreciated
You’re very welcome! I’m glad I could help. If you have any more questions or need further assistance, don’t hesitate to reach out. Good luck with your project!
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