Issue: Convai Studio Avatar Not Responding to Chat & No External HTTP Data

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<!doctype html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <title>Convai Pixel Stream Demo UMD</title>
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <script src="https://unpkg.com/@convai/experience-embed/dist/core/convai-embed.umd.js"></script>
    <style>
      body {
        font-family: sans-serif;
        margin: 0;
        padding: 20px;
        background: #f0f0f0;
      }

      #pixel-stream-container {
        width: 100%;
        height: 600px;
        background: #000;
        margin-bottom: 16px;
        position: relative;
      }

      .controls {
        display: flex;
        flex-wrap: wrap;
        gap: 10px;
      }

      button {
        padding: 10px 16px;
        font-size: 16px;
        cursor: pointer;
      }
    </style>
  </head>
  <body>
    <h1>Convai Pixel Stream Demo</h1>
    <div id="pixel-stream-container"></div>

    <div class="controls">
      <button id="startBtn">Start Experience</button>
      <button id="enableCameraBtn">Enable Camera</button>
      <button id="disableCameraBtn">Disable Camera</button>
      <button id="enableAudioBtn">Enable Audio</button>
      <button id="disableAudioBtn">Disable Audio</button>
    </div>

    <script>
      const container = document.getElementById("pixel-stream-container");

      const customInitialScreen = document.createElement("div");
      customInitialScreen.style.cssText = `
        width: 100%;
        height: 100%;
        position: absolute;
        top: 0;
        left: 0;
        z-index: 10;
        display: flex;
        align-items: center;
        justify-content: center;
        background: rgba(0, 0, 0, 0.8);
        color: white;
        font-family: Arial, sans-serif;
      `;
      customInitialScreen.innerHTML = `
        <div style="text-align: center;">
          <h2>Welcome to the Experience</h2>
          <p>Click anywhere to start</p>
        </div>
      `;

      const pixelStream = new PixelStreamCore.PixelStreamClient({
        expId: "<expId>",
        container: container,
        InitialScreen: customInitialScreen,
      });

      window.pixelStream = pixelStream;

      // Button references
      document.getElementById("startBtn").addEventListener("click", () => {
        pixelStream.initializeExperience();
      });

      document
        .getElementById("enableCameraBtn")
        .addEventListener("click", async () => {
          try {
            await pixelStream.enableCamera();
          } catch (error) {
            console.error("Failed to enable camera:", error);
          }
        });

      document
        .getElementById("disableCameraBtn")
        .addEventListener("click", async () => {
          try {
            await pixelStream.disableCamera();
          } catch (error) {
            console.error("Failed to disable camera:", error);
          }
        });

      document
        .getElementById("enableAudioBtn")
        .addEventListener("click", async () => {
          try {
            await pixelStream.enableCharacterAudio();
          } catch (error) {
            console.error("Failed to enable audio:", error);
          }
        });

      document
        .getElementById("disableAudioBtn")
        .addEventListener("click", async () => {
          try {
            await pixelStream.disableCharacterAudio();
          } catch (error) {
            console.error("Failed to disable audio:", error);
          }
        });
    </script>
  </body>
</html>

Try this code also if you still get this above issue. try logging PixelStreamClient if its available or not. Accordingly the script attached to include @convai/experience-embed will need to be checked if its working or not.

Check the above line. And if the script src is correct:

"https://unpkg.com/@convai/experience-embed/dist/core/convai-embed.umd.js

That fixed it! Thank you for all of your help.

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