Hello,
I’ve been having an issue with the lipsync on my convai character which is using a custom Elevenlabs voice.
I’m using unreal 5.4 and the 3.6.6 version of the convai plugin, with the following extraparams “ExtraParams=MinBufferDuration=4,EnableSync=1,AudioLipSyncRatio=1”
The issue is that sometimes the lipsync seems to get offset from the audio, it seems to speed up and then at the end of the message the lips stop moving before the audio ends.
When I added those extraparams it seemed to have helped at first but then it just happened again after a few sessions.