Narrative section not returned in api call

Reply by jteio0 | 2024-11-05 22:24:13

it’s actually happening for 3 different characters. Granted, they were all ‘duplicates’ of each other but many changes have been made to each narrative since

Reply by k3kalinix | 2024-11-05 22:34:09

Could you please clear these 2 sections?

Reply by k3kalinix | 2024-11-05 22:34:19

Remove everything

Reply by k3kalinix | 2024-11-05 22:34:28

Objective and decision

Reply by jteio0 | 2024-11-05 22:51:50

ok i think I’ve figured it out - i just deleted the old sections and replaced them with new ones (same obejctive / decision info)

Reply by jteio0 | 2024-11-05 22:51:56

they seem to be appearing now

Reply by k3kalinix | 2024-11-05 22:52:14

Great

Reply by jteio0 | 2024-11-05 22:53:35

I just checked a new character with no sections, and the two JSON errors are still there. so that was an unfortunate coincidence!

Reply by jteio0 | 2024-11-05 22:54:04

the node seems to spit out the two errors regardless

Reply by k3kalinix | 2024-11-05 22:55:14

I tested with multiple characters and did not encounter this error.

Replying to jteio0’s Message

Reply by jteio0 | 2024-11-05 22:53:35
I just checked a new character with no sections, and the two JSON errors are still there. so that was an unfortunate coincidence!

Reply by k3kalinix | 2024-11-05 22:56:17

What do you mean? Did you remove all sections?

Reply by jteio0 | 2024-11-05 23:04:41

It was a brand new character with no sections. but strangely, the errors are gone now in the empty character… not sure what that was. ignore. Maybe unreal needed to flush something out

The errors still appear in the old (duplicates) so there is definitely something funky up with those two sections.

But issue solved for now! thanks for your help

Reply by k3kalinix | 2024-11-05 23:05:33

Can you duplicate the new version?

Reply by jteio0 | 2024-11-05 23:08:16

yep, i can duplicate the character with the replaced sections, with no errors

Reply by k3kalinix | 2024-11-05 23:08:31

Awesome :clap:t2: