Narrative design access + Time-based triggers

Original Discord Post by jteio0 | 2024-09-25 11:35:11

Hi, is it possible to Query the API in order to get the narrative design outline for a character?
I’d like to be able to get the Section ID’s and Section names, Trigger ID, trigger names etc.

Additionally, in the docs it mentions time-based triggers. are these available yet?

Thanks :slightly_smiling_face:

Reply by jteio0 | 2024-09-25 13:25:43

We found in unreal engine the ‘Convai Fetch Narrative Sections’ blueprint node (turn off context aware)

Reply by k3kalinix | 2024-09-25 22:29:18

<@&1163218672580575372>

Reply by kyu.168 | 2024-09-25 23:55:29

This is an interesting question. We’re quite curious about this as well. <@398136188457844736> are you guys on developer or professional tier?

Replying to kyu.168’s Message

Reply by kyu.168 | 2024-09-25 23:55:29
This is an interesting question. We’re quite curious about this as well. <@398136188457844736> are you guys on developer or professional tier?

Reply by jteio0 | 2024-09-26 06:35:35

do you mean the time-based triggers? weird that they are mentioned in the docs but missing from backend. We are on professional tier

Reply by k3kalinix | 2024-09-26 06:36:36

Hello <@398136188457844736> :wave:t2:

Reply by k3kalinix | 2024-09-26 06:36:43

Images:

Reply by k3kalinix | 2024-09-26 06:37:58

This is all that you need. No change is needed for the backend.

Reply by jteio0 | 2024-09-26 06:50:16

Hey <@1023671043287699568>, It would still be useful to have in the backend - our client is managing the narrative using the webUI/Narrative designer so the more control for them is better.

I did something similar to what you have suggested above, by using the ‘*’ Decision in combination with a Invoke Speech (empy trigger message). But it would be good if that Narrative flow was adjustable in backend UI

Reply by k3kalinix | 2024-09-26 06:51:18

Thanks for the feedbacks.

This conversation happened on the Convai Discord Server, so this post will be closed.