Hello everyone, good morning.
I’m developing a metaverse type application, for the npc we are using the Convai SDK for WebGL, the multiplayer part was solved with photon pun 2 and for the voice chat photon voice.
The case is that at the moment of making the transition to a new scene the following error (build WebGL) appears
TypeError: Cannot read properties of undefined (reading ‘stopCharacterAudio’)
WebGL.framework.js:9 [NetworkManager] Estado de red cambiado: InRoom -> Transitioning
WebGL.framework.js:9 [NetworkManager] Desconectando Voice antes de cambiar de sala...
WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: ConnectedToMaster -> Disconnecting
WebGL.framework.js:9 [PV] PhotonVoice_WebAudioMicIn_Stop deletes handle 1
WebGL.framework.js:9 [VoiceConnectionManager] OnLeftRoom - Voice
WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: Disconnecting -> ConnectedToMaster
WebGL.framework.js:9 [VoiceConnectionManager] OnDisconnected - Causa: DisconnectByClientLogic
WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: ConnectedToMaster -> Disconnected
WebGL.framework.js:9 [NetworkManager] Saliendo de sala actual: Room_Transition_Test
WebGL.framework.js:9 [NetworkManager] Salió de la sala
WebGL.framework.js:9 [NetworkManager] Estado de red cambiado: Transitioning -> ConnectingToMaster
WebGL.framework.js:9 [NetworkManager] Estado después de salir: DisconnectingFromGameServer
WebGL.framework.js:9 Uncaught exception from main loop:
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9 TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
at _interruptCharacter (WebGL.framework.js:9:326610)
at WebGL.wasm:0x368f04b
at invoke_v (WebGL.framework.js:9:490846)
at WebGL.wasm:0xe7d831
at WebGL.wasm:0x280900b
at WebGL.wasm:0x2857492
at WebGL.wasm:0x368efee
at invoke_iiii (WebGL.framework.js:9:491455)
at WebGL.wasm:0x28565b5
at WebGL.wasm:0x16f730
at WebGL.wasm:0x359ff8f
at WebGL.wasm:0x359ff3c
at WebGL.wasm:0x290496d
at WebGL.wasm:0x35242e1
at WebGL.wasm:0x352a9b1
at WebGL.wasm:0x352aa80
at WebGL.wasm:0x352b579
at WebGL.wasm:0x352b990
at WebGL.wasm:0x351bb72
at WebGL.wasm:0x3517c81
at WebGL.wasm:0x33b9fcb
at WebGL.wasm:0x33b1caf
at WebGL.wasm:0x33b1d24
at WebGL.wasm:0x3660af7
at WebGL.wasm:0x368f04b
at WebGL.framework.js:9:21190
at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:9:21204)
at WebGL.wasm:0x365c542
at WebGL.wasm:0x368f04b
at browserIterationFunc (WebGL.framework.js:9:112052)
at callUserCallback (WebGL.framework.js:9:94414)
at Object.runIter (WebGL.framework.js:9:95781)
at Browser_mainLoop_runner (WebGL.framework.js:9:111578)
LogErrorWithAdditionalInformation @ WebGL.framework.js:9
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9 Halting program.
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.loader.js:1 Invoking error handler due to
TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
at _interruptCharacter (http://127.0.0.1:5500/Build/WebGL.framework.js:9:326610)
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
at invoke_v (http://127.0.0.1:5500/Build/WebGL.framework.js:9:490846)
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[39449]:0xe7d831
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[129683]:0x280900b
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[133257]:0x2857492
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159575]:0x368efee
at invoke_iiii (http://127.0.0.1:5500/Build/WebGL.framework.js:9:491455)
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[133241]:0x28565b5
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[1930]:0x16f730
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[155498]:0x359ff8f
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[155497]:0x359ff3c
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[134968]:0x290496d
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154325]:0x35242e1
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154385]:0x352a9b1
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154385]:0x352aa80
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154388]:0x352b579
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154389]:0x352b990
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154236]:0x351bb72
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154222]:0x3517c81
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151647]:0x33b9fcb
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151585]:0x33b1caf
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151585]:0x33b1d24
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159318]:0x3660af7
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
at http://127.0.0.1:5500/Build/WebGL.framework.js:9:21190
at _JS_CallAsLongAsNoExceptionsSeen (http://127.0.0.1:5500/Build/WebGL.framework.js:9:21204)
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159317]:0x365c542
at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
at browserIterationFunc (http://127.0.0.1:5500/Build/WebGL.framework.js:9:112052)
at callUserCallback (http://127.0.0.1:5500/Build/WebGL.framework.js:9:94414)
at Object.runIter (http://127.0.0.1:5500/Build/WebGL.framework.js:9:95781)
at Browser_mainLoop_runner (http://127.0.0.1:5500/Build/WebGL.framework.js:9:111578)
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WebGL.framework.js:9 Uncaught TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
at _interruptCharacter (WebGL.framework.js:9:326610)
at WebGL.wasm:0x368f04b
at invoke_v (WebGL.framework.js:9:490846)
at WebGL.wasm:0xe7d831
at WebGL.wasm:0x280900b
at WebGL.wasm:0x2857492
at WebGL.wasm:0x368efee
at invoke_iiii (WebGL.framework.js:9:491455)
at WebGL.wasm:0x28565b5
at WebGL.wasm:0x16f730
at WebGL.wasm:0x359ff8f
at WebGL.wasm:0x359ff3c
at WebGL.wasm:0x290496d
at WebGL.wasm:0x35242e1
at WebGL.wasm:0x352a9b1
at WebGL.wasm:0x352aa80
at WebGL.wasm:0x352b579
at WebGL.wasm:0x352b990
at WebGL.wasm:0x351bb72
at WebGL.wasm:0x3517c81
at WebGL.wasm:0x33b9fcb
at WebGL.wasm:0x33b1caf
at WebGL.wasm:0x33b1d24
at WebGL.wasm:0x3660af7
at WebGL.wasm:0x368f04b
at WebGL.framework.js:9:21190
at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:9:21204)
at WebGL.wasm:0x365c542
at WebGL.wasm:0x368f04b
at browserIterationFunc (WebGL.framework.js:9:112052)
at callUserCallback (WebGL.framework.js:9:94414)
at Object.runIter (WebGL.framework.js:9:95781)
at Browser_mainLoop_runner (WebGL.framework.js:9:111578)
_interruptCharacter @ WebGL.framework.js:9
$dynCall_v @ WebGL.wasm:0x368f04b
invoke_v @ WebGL.framework.js:9
$func39449 @ WebGL.wasm:0xe7d831
$func129683 @ WebGL.wasm:0x280900b
$func133257 @ WebGL.wasm:0x2857492
$dynCall_iiii @ WebGL.wasm:0x368efee
invoke_iiii @ WebGL.framework.js:9
$func133241 @ WebGL.wasm:0x28565b5
$func1930 @ WebGL.wasm:0x16f730
$func155498 @ WebGL.wasm:0x359ff8f
$func155497 @ WebGL.wasm:0x359ff3c
$func134968 @ WebGL.wasm:0x290496d
$func154325 @ WebGL.wasm:0x35242e1
$func154385 @ WebGL.wasm:0x352a9b1
$func154385 @ WebGL.wasm:0x352aa80
$func154388 @ WebGL.wasm:0x352b579
$func154389 @ WebGL.wasm:0x352b990
$func154236 @ WebGL.wasm:0x351bb72
$func154222 @ WebGL.wasm:0x3517c81
$func151647 @ WebGL.wasm:0x33b9fcb
$func151585 @ WebGL.wasm:0x33b1caf
$func151585 @ WebGL.wasm:0x33b1d24
$func159318 @ WebGL.wasm:0x3660af7
$dynCall_v @ WebGL.wasm:0x368f04b
(anonymous) @ WebGL.framework.js:9
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9 SocketWebTcp.CloseCallback(). Going to disconnect. Server: wss://GCSP1026.exitgames.com:443/Master Error: 1006 Reason: n/a from jslib
_JS_Log_Dump @ WebGL.framework.js:9
$func133602 @ WebGL.wasm:0x286bc25
$func159415 @ WebGL.wasm:0x368148a
$func159429 @ WebGL.wasm:0x368283b
$func159425 @ WebGL.wasm:0x3682721
$func159423 @ WebGL.wasm:0x3681e4e
$func157355 @ WebGL.wasm:0x35bf047
$dynCall_viiii @ WebGL.wasm:0x368f09f
invoke_viiii @ WebGL.framework.js:9
$func115510 @ WebGL.wasm:0x24cc873
$func115514 @ WebGL.wasm:0x24cca32
$func97800 @ WebGL.wasm:0x202f992
$func115531 @ WebGL.wasm:0x24cdba5
$func35231 @ WebGL.wasm:0xce0206
$func124283 @ WebGL.wasm:0x26dda2c
$func124299 @ WebGL.wasm:0x26defe0
$dynCall_viii @ WebGL.wasm:0x368f043
invoke_viii @ WebGL.framework.js:9
$func124298 @ WebGL.wasm:0x26def00
$dynCall_vii @ WebGL.wasm:0x368f00f
socket.socket.onclose @ WebGL.framework.js:9
this makes that the application stops working.
the curious thing is the following.
if the player interacts with an npc (convai) before making the scene change, the error is not reproduced.
It is only reproduced if the player tries to change the scene without interacting with the npc (convai).