(Need Help) Problem when changing scene (Unity - WebGL)

Hello everyone, good morning.

I’m developing a metaverse type application, for the npc we are using the Convai SDK for WebGL, the multiplayer part was solved with photon pun 2 and for the voice chat photon voice.

The case is that at the moment of making the transition to a new scene the following error (build WebGL) appears

TypeError: Cannot read properties of undefined (reading ‘stopCharacterAudio’)

WebGL.framework.js:9 [NetworkManager] Estado de red cambiado: InRoom -> Transitioning

WebGL.framework.js:9 [NetworkManager] Desconectando Voice antes de cambiar de sala...

WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: ConnectedToMaster -> Disconnecting

WebGL.framework.js:9 [PV] PhotonVoice_WebAudioMicIn_Stop deletes handle 1
WebGL.framework.js:9 [VoiceConnectionManager] OnLeftRoom - Voice

WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: Disconnecting -> ConnectedToMaster

WebGL.framework.js:9 [VoiceConnectionManager] OnDisconnected - Causa: DisconnectByClientLogic

WebGL.framework.js:9 [VoiceConnectionManager] Estado cambiado: ConnectedToMaster -> Disconnected

WebGL.framework.js:9 [NetworkManager] Saliendo de sala actual: Room_Transition_Test

WebGL.framework.js:9 [NetworkManager] Salió de la sala

WebGL.framework.js:9 [NetworkManager] Estado de red cambiado: Transitioning -> ConnectingToMaster

WebGL.framework.js:9 [NetworkManager] Estado después de salir: DisconnectingFromGameServer

WebGL.framework.js:9  Uncaught exception from main loop:
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9  TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
    at _interruptCharacter (WebGL.framework.js:9:326610)
    at WebGL.wasm:0x368f04b
    at invoke_v (WebGL.framework.js:9:490846)
    at WebGL.wasm:0xe7d831
    at WebGL.wasm:0x280900b
    at WebGL.wasm:0x2857492
    at WebGL.wasm:0x368efee
    at invoke_iiii (WebGL.framework.js:9:491455)
    at WebGL.wasm:0x28565b5
    at WebGL.wasm:0x16f730
    at WebGL.wasm:0x359ff8f
    at WebGL.wasm:0x359ff3c
    at WebGL.wasm:0x290496d
    at WebGL.wasm:0x35242e1
    at WebGL.wasm:0x352a9b1
    at WebGL.wasm:0x352aa80
    at WebGL.wasm:0x352b579
    at WebGL.wasm:0x352b990
    at WebGL.wasm:0x351bb72
    at WebGL.wasm:0x3517c81
    at WebGL.wasm:0x33b9fcb
    at WebGL.wasm:0x33b1caf
    at WebGL.wasm:0x33b1d24
    at WebGL.wasm:0x3660af7
    at WebGL.wasm:0x368f04b
    at WebGL.framework.js:9:21190
    at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:9:21204)
    at WebGL.wasm:0x365c542
    at WebGL.wasm:0x368f04b
    at browserIterationFunc (WebGL.framework.js:9:112052)
    at callUserCallback (WebGL.framework.js:9:94414)
    at Object.runIter (WebGL.framework.js:9:95781)
    at Browser_mainLoop_runner (WebGL.framework.js:9:111578)
LogErrorWithAdditionalInformation @ WebGL.framework.js:9
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9  Halting program.
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.loader.js:1 Invoking error handler due to
TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
at _interruptCharacter (http://127.0.0.1:5500/Build/WebGL.framework.js:9:326610)
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
    at invoke_v (http://127.0.0.1:5500/Build/WebGL.framework.js:9:490846)
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[39449]:0xe7d831
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[129683]:0x280900b
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[133257]:0x2857492
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159575]:0x368efee
    at invoke_iiii (http://127.0.0.1:5500/Build/WebGL.framework.js:9:491455)
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[133241]:0x28565b5
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[1930]:0x16f730
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[155498]:0x359ff8f
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[155497]:0x359ff3c
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[134968]:0x290496d
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154325]:0x35242e1
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154385]:0x352a9b1
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154385]:0x352aa80
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154388]:0x352b579
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154389]:0x352b990
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154236]:0x351bb72
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[154222]:0x3517c81
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151647]:0x33b9fcb
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151585]:0x33b1caf
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[151585]:0x33b1d24
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159318]:0x3660af7
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
    at http://127.0.0.1:5500/Build/WebGL.framework.js:9:21190
    at _JS_CallAsLongAsNoExceptionsSeen (http://127.0.0.1:5500/Build/WebGL.framework.js:9:21204)
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159317]:0x365c542
    at http://127.0.0.1:5500/Build/WebGL.wasm:wasm-function[159582]:0x368f04b
    at browserIterationFunc (http://127.0.0.1:5500/Build/WebGL.framework.js:9:112052)
    at callUserCallback (http://127.0.0.1:5500/Build/WebGL.framework.js:9:94414)
    at Object.runIter (http://127.0.0.1:5500/Build/WebGL.framework.js:9:95781)
    at Browser_mainLoop_runner (http://127.0.0.1:5500/Build/WebGL.framework.js:9:111578)
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WebGL.framework.js:9  Uncaught TypeError: Cannot read properties of undefined (reading 'stopCharacterAudio')
    at _interruptCharacter (WebGL.framework.js:9:326610)
    at WebGL.wasm:0x368f04b
    at invoke_v (WebGL.framework.js:9:490846)
    at WebGL.wasm:0xe7d831
    at WebGL.wasm:0x280900b
    at WebGL.wasm:0x2857492
    at WebGL.wasm:0x368efee
    at invoke_iiii (WebGL.framework.js:9:491455)
    at WebGL.wasm:0x28565b5
    at WebGL.wasm:0x16f730
    at WebGL.wasm:0x359ff8f
    at WebGL.wasm:0x359ff3c
    at WebGL.wasm:0x290496d
    at WebGL.wasm:0x35242e1
    at WebGL.wasm:0x352a9b1
    at WebGL.wasm:0x352aa80
    at WebGL.wasm:0x352b579
    at WebGL.wasm:0x352b990
    at WebGL.wasm:0x351bb72
    at WebGL.wasm:0x3517c81
    at WebGL.wasm:0x33b9fcb
    at WebGL.wasm:0x33b1caf
    at WebGL.wasm:0x33b1d24
    at WebGL.wasm:0x3660af7
    at WebGL.wasm:0x368f04b
    at WebGL.framework.js:9:21190
    at _JS_CallAsLongAsNoExceptionsSeen (WebGL.framework.js:9:21204)
    at WebGL.wasm:0x365c542
    at WebGL.wasm:0x368f04b
    at browserIterationFunc (WebGL.framework.js:9:112052)
    at callUserCallback (WebGL.framework.js:9:94414)
    at Object.runIter (WebGL.framework.js:9:95781)
    at Browser_mainLoop_runner (WebGL.framework.js:9:111578)
_interruptCharacter @ WebGL.framework.js:9
$dynCall_v @ WebGL.wasm:0x368f04b
invoke_v @ WebGL.framework.js:9
$func39449 @ WebGL.wasm:0xe7d831
$func129683 @ WebGL.wasm:0x280900b
$func133257 @ WebGL.wasm:0x2857492
$dynCall_iiii @ WebGL.wasm:0x368efee
invoke_iiii @ WebGL.framework.js:9
$func133241 @ WebGL.wasm:0x28565b5
$func1930 @ WebGL.wasm:0x16f730
$func155498 @ WebGL.wasm:0x359ff8f
$func155497 @ WebGL.wasm:0x359ff3c
$func134968 @ WebGL.wasm:0x290496d
$func154325 @ WebGL.wasm:0x35242e1
$func154385 @ WebGL.wasm:0x352a9b1
$func154385 @ WebGL.wasm:0x352aa80
$func154388 @ WebGL.wasm:0x352b579
$func154389 @ WebGL.wasm:0x352b990
$func154236 @ WebGL.wasm:0x351bb72
$func154222 @ WebGL.wasm:0x3517c81
$func151647 @ WebGL.wasm:0x33b9fcb
$func151585 @ WebGL.wasm:0x33b1caf
$func151585 @ WebGL.wasm:0x33b1d24
$func159318 @ WebGL.wasm:0x3660af7
$dynCall_v @ WebGL.wasm:0x368f04b
(anonymous) @ WebGL.framework.js:9
_JS_CallAsLongAsNoExceptionsSeen @ WebGL.framework.js:9
$func159317 @ WebGL.wasm:0x365c542
$dynCall_v @ WebGL.wasm:0x368f04b
browserIterationFunc @ WebGL.framework.js:9
callUserCallback @ WebGL.framework.js:9
runIter @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
requestAnimationFrame
requestAnimationFrame @ WebGL.framework.js:9
Browser_mainLoop_scheduler_rAF @ WebGL.framework.js:9
Browser_mainLoop_runner @ WebGL.framework.js:9
WebGL.framework.js:9  SocketWebTcp.CloseCallback(). Going to disconnect. Server: wss://GCSP1026.exitgames.com:443/Master Error: 1006 Reason: n/a from jslib

_JS_Log_Dump @ WebGL.framework.js:9
$func133602 @ WebGL.wasm:0x286bc25
$func159415 @ WebGL.wasm:0x368148a
$func159429 @ WebGL.wasm:0x368283b
$func159425 @ WebGL.wasm:0x3682721
$func159423 @ WebGL.wasm:0x3681e4e
$func157355 @ WebGL.wasm:0x35bf047
$dynCall_viiii @ WebGL.wasm:0x368f09f
invoke_viiii @ WebGL.framework.js:9
$func115510 @ WebGL.wasm:0x24cc873
$func115514 @ WebGL.wasm:0x24cca32
$func97800 @ WebGL.wasm:0x202f992
$func115531 @ WebGL.wasm:0x24cdba5
$func35231 @ WebGL.wasm:0xce0206
$func124283 @ WebGL.wasm:0x26dda2c
$func124299 @ WebGL.wasm:0x26defe0
$dynCall_viii @ WebGL.wasm:0x368f043
invoke_viii @ WebGL.framework.js:9
$func124298 @ WebGL.wasm:0x26def00
$dynCall_vii @ WebGL.wasm:0x368f00f
socket.socket.onclose @ WebGL.framework.js:9

this makes that the application stops working.

the curious thing is the following.
if the player interacts with an npc (convai) before making the scene change, the error is not reproduced.

It is only reproduced if the player tries to change the scene without interacting with the npc (convai).

Hello @Fredy_Espinosa,

Welcome to the Convai Developer Forum!
The error is actually clear,

TypeError: Cannot read properties of undefined (reading ‘stopCharacterAudio’)
This function cannot be found on the js side.

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