Next dialogue has to contain keyword from script. need ideas

Original Discord Post by yahyaamin1997 | 2024-09-09 21:49:28

Hello everyone. I am using Unity with Convai. I explored the narrative design part of the AI. With the narrative design, I can get a script to trigger. I get the output of that script, its just a simple text output.

Now my question is, can I get the AI to speak that text output from the script? Like the next dialogue of the AI after the script runs, should be the output of that script. Is this possible using narrative design? If not which APIs should I use to make this work?

Thanks

Reply by k3kalinix | 2024-09-09 21:51:52

Hello <@1270648993868943371> :wave:t2:

Reply by yahyaamin1997 | 2024-09-09 21:52:13

Hey K3 hope you are doing well

Reply by k3kalinix | 2024-09-09 21:52:35

I am good thanks for asking.

Reply by k3kalinix | 2024-09-09 21:52:40

What about you?

Reply by k3kalinix | 2024-09-09 21:53:17

<@679221735458996224> <@433610960725344267>

Reply by yahyaamin1997 | 2024-09-09 21:53:20

Im doing good too thanks

Reply by k3kalinix | 2024-09-10 21:23:24

<@1270648993868943371>

Reply by k3kalinix | 2024-09-10 21:23:44

You can use NarrativeDesign with speak tag.

Reply by k3kalinix | 2024-09-10 21:24:55

Reply by yahyaamin1997 | 2024-09-11 03:46:46

Oh ok I’ll try it out. Thanks

This conversation happened on the Convai Discord Server, so this post will be closed.