Reply by k3kalinix | 2024-09-03 08:09:33
Please show me HideUI Function
Reply by k3kalinix | 2024-09-03 08:09:33
Please show me HideUI Function
Reply by georgelia | 2024-09-03 08:10:11
i only see these
Reply by k3kalinix | 2024-09-03 08:10:37
no
Reply by georgelia | 2024-09-03 08:11:05
i dont find a HideUI function
Reply by k3kalinix | 2024-09-03 08:11:07
that we did together.
Reply by georgelia | 2024-09-03 08:11:11
ohh
Reply by georgelia | 2024-09-03 08:11:40
the toggleInput function, here it is
Reply by k3kalinix | 2024-09-03 08:12:01
but still i can see old changes.
Reply by georgelia | 2024-09-03 08:12:35
here it is
Reply by georgelia | 2024-09-03 08:12:38
as we did it together
Reply by k3kalinix | 2024-09-03 08:16:17
okey
Reply by k3kalinix | 2024-09-03 08:16:39
try _currentInputField.gameobject.SetActive(False);
Reply by georgelia | 2024-09-03 08:19:29
now it doesnt appear again
Reply by k3kalinix | 2024-09-03 08:19:46
okay
Reply by k3kalinix | 2024-09-03 08:19:54
now
Reply by k3kalinix | 2024-09-03 08:20:22
before the activateinputfield,
_currentInputField.gameobject.SetActive(True);
Reply by georgelia | 2024-09-03 08:21:00
again false?