Separate UI with separate Avatar on the same scene (VR)

Original Discord Post by bernardmasika | 2023-12-01 18:18:17

so here is the idea, there are two avatars , they play different roles, one is the worker, and the other is like a guider. so i wanted the player to be able to talk to either of them.

now since a conversation is displayed on UI, if the user start to talk with the first one, then to the other one. will that not mix-up? since it will be displayed on the same?

how can i make it possible, each avatar to have its own UI. and will it be the best solution? <@1023671043287699568> <@614184022121119745>

Reply by k3kalinix | 2023-12-01 18:20:55

Rishav is more knowledgeable about TranscriptUI and he can help you with this.

Replying to k3kalinix’s Message

Reply by k3kalinix | 2023-12-01 18:20:55
Rishav is more knowledgeable about TranscriptUI and he can help you with this.

Reply by bernardmasika | 2023-12-01 18:27:53

thank you so much,

cause i was thinking is there a way, like to duplicate the prefab UI and tell it like

“you display for this”, “you display for that”

also is my heading proper😃 ? what do you think

Reply by k3kalinix | 2023-12-01 19:48:29

<@694522887717126154> He has connection issues.

Replying to k3kalinix’s Message

Reply by k3kalinix | 2023-12-01 19:48:29
<@694522887717126154> He has connection issues.

Reply by bernardmasika | 2023-12-01 19:50:29

no problem i will wait until tomorrow then! Thank you so much for following up

Reply by enormousvampire | 2023-12-14 08:59:22

Hey <@694522887717126154> . I am really sorry, I completely missed your message.
Coming to your question, yes, we can design different chat boxes for different NPC’s since its a VR scene.
But in our current implementation, the transcript UI does handle conversation between multiple NPCs, like what happens in a group chat

Reply by enormousvampire | 2023-12-14 08:59:53

So if you still need any help implementing this feature, let me know, I will reply asap

This conversation happened on the Convai Discord Server, so this post will be closed.