Original Discord Post by holiday_29398 | 2024-08-23 07:36:35
I remember this has been brought up in a previous post which I can’t access now. I would like to make the interaction more natural. So instead of pressing the button to talk, the user can talk to the NPC directly and the NPC will only respond as they detect silence (i.e., meaning that the user finishes talking). In the previous post, there is already a solution (for unreal), so I am wondering if you will be able to provide the solution for unity? Thank you.
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