Talking by silence detection

Original Discord Post by holiday_29398 | 2024-08-23 07:36:35

I remember this has been brought up in a previous post which I can’t access now. I would like to make the interaction more natural. So instead of pressing the button to talk, the user can talk to the NPC directly and the NPC will only respond as they detect silence (i.e., meaning that the user finishes talking). In the previous post, there is already a solution (for unreal), so I am wondering if you will be able to provide the solution for unity? Thank you.

Reply by k3kalinix | 2024-08-23 10:29:25

Hello <@1248490084588847235>,

It is not possible at the moment. We are working on this feature.
You can follow our <#1063292842816057465> channel for updates.

Reply by holiday_29398 | 2024-08-26 02:16:14

But in a previous post, your team seemed to be able to provide a solution, at least for unreal. Is it not working anymore?

Reply by holiday_29398 | 2024-08-26 09:36:16

Reply by holiday_29398 | 2024-08-26 09:36:31

here is the post

Reply by k3kalinix | 2024-08-26 09:47:22

Hello <@1248490084588847235> :wave:t2:,

It is deprecated.

Reply by k3kalinix | 2024-08-26 09:48:02

Please wait until the new feature is available.

Reply by holiday_29398 | 2024-08-26 09:48:44

Any timeline maybe?

Reply by holiday_29398 | 2024-08-26 09:48:54

Really need this feature

Reply by k3kalinix | 2024-08-26 09:49:52

Sorry, i cannot provide a timeline.

But this can be prioritized for our Enterprise customers.

Reply by k3kalinix | 2024-08-26 09:51:15

If you would like to get information about the enterprise plan, you can schedule a meeting via this link.

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Reply by holiday_29398 | 2024-08-26 09:55:33

Our team has recently bought the one-year Indie Dev plan (although not this account), so we probably will not change the plan for now…

This conversation happened on the Convai Discord Server, so this post will be closed.