Original Discord Post by zimmerbudegames | 2024-10-01 11:30:50
I use the ConvAI plugin to build in multiplayer mode. I use Unreal Engine 5.1.1 custom in my work.
When building the project for Windows, everything works fine. But when building for Android, I get the message “Packaging failed!”.
For the purity of the experiment, I removed the plugin from the project and made a build for Android. The build was successful.
In the application, there is a part of the log file with errors during the build.
Hi <@1139224408226013184>, there seems that there are some duplicate variables/functions being added to the Android app, do you have any other plugin that also uses microphone? it seems it is using the very same code with same variables and functions etc… so it is either a plugin that by pure chance has the same work as us or somehow the Convai plugin is being included twice
try looking for the file named Convai\Source\Convai\Convai_AndroidAPL.xml and delete it, also look in your other plugins if they have a similar .xml file and it might have a different name of course, see if somehow it looks very similar to the Convai xml file
Reply by freezfast | 2024-10-03 15:19:53
try looking for the file named Convai\Source\Convai\Convai_AndroidAPL.xml and delete it, also look in your other plugins if they have a similar .xml file and it might have a different name of course, see if somehow it looks very similar to the Convai xml file
Reply by zimmerbudegames | 2024-10-03 21:38:22
Thanks for the reply.
I deleted the file “Convai\Source\Convai\Convai_AndroidAPL.xml”. Now I have these errors:
Also in the project I use another plugin which has a file “MeoPlayVoiceChat_AndroidAPL.xml” which is identical to the file “Convai_AndroidAPL.xml” in your plugin.
I see, so that’s where the issue is coming from, you will need to use one of these two plugins at the moment, a change is needed to the source code of one of the two plugins to navigate that