Reply by uday_tople | 2024-09-11 10:53:22
<@1216254232957685765>
Reply by uday_tople | 2024-09-11 10:53:22
<@1216254232957685765>
Reply by mighty_brute | 2024-09-11 10:55:19
Hello <@884749342949384203> , could you please share a small clip of your issue?
Reply by uday_tople | 2024-09-11 11:00:50
<@1216254232957685765> shared the video clip please check it
Reply by mighty_brute | 2024-09-11 11:15:01
There are more than one ChatWidgets in the scene. You can debug this by playing the game and then going to the Chat_WB blueprint to check the number of references. Refer to the screenshot for more details.
Images:
Reply by mighty_brute | 2024-09-11 11:15:22
<@884749342949384203>
Reply by uday_tople | 2024-09-11 11:16:35
okay
Reply by freezfast | 2024-09-11 15:25:35
<@884749342949384203> and ensure there’s no other actor in the scene that inherits from ConvaiBasePlayer
Reply by uday_tople | 2024-09-11 16:12:55
yes i have solve the issue
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