Original Discord Post by ellinell | 2024-02-21 02:43:35
Hi, I’m currently having an issue with the base scene in Unity where, after changing the character ID to a character created via the creator, the transcript at the bottom left stops working. It accepts voice input and the character outputs the voice output in the way that the character should, but it doesn’t appear in the transcript at all. Any ideas?
Reply by enormousvampire | 2024-02-21 05:47:32
Heyy, Can you please add some logs, screenshot or video of the issue. Which Transcript UI are you using ?
Reply by ellinell | 2024-02-21 05:57:37
Right now I’m using the chatbox UI, essentially the error looks something like this at the moment where the character is responding, but the player’s inputs don’t seem to be going through correctly or at least aren’t showing up in the chatbox. (Ignore the character’s materials, just messing around with some shaders)
It seems semi-random when it appears in the chatbox and when it doesn’t. The actual microphone is recording fine based on the soundtest in the settings menu
It’s worth mentioning as well that I don’t get the issue when I don’t use a custom character ID. When it’s just the base original character from the DemoScene, it works fine. Changing it to the custom character causes this to start happening though
Reply by k3kalinix | 2024-02-21 07:17:49
Also i guess you are using URP right?
Reply by ellinell | 2024-02-21 07:34:48
Yep yep it’s URP
As for the text section, if we mean the currently instantiated Convai Transcript UI object, then none of the text sections seem to change from what I can tell. They just stay blank from what I can see in the inspector
It’s also weird because when I ask low-level phrases (“How are you?”) it seems to pick those up fine, but if I change the phrase to be slightly complex (“Where is the boat?”) it just doesn’t pick it up at all from what I’m seeing