Original Discord Post by 3poabraqit | 2024-09-16 09:46:16
I am trying to create scene in ReactJS with ConvAI base code, is there any way that we can make Map in blender and use it for ConvAI ReactJS. Trying to create map by putting each mesh is not feasible at all. Please Help
Hi <@368669084952428554> We’re working together on the project. We’re adapting the ThreeJS build to incorporate unique backgrounds and different characters for various applications. The question <@547745240899911684> is asking is how do we export a scene from blender to make it works with this build: GitHub - Conv-AI/Reallusion-web
Embedded Content: GitHub - Conv-AI/Reallusion-web
Contribute to Conv-AI/Reallusion-web development by creating an account on GitHub.
Link: GitHub - Conv-AI/Reallusion-web
We adapted this tutorial for our own use cases: https://youtu.be/5tYyeXPo5vg?si=QCnTYG-ti18uUkFM. We’re working on getting it compatible with mobile. We were able to change the character meshes but are working on an efficient way to change scenes. For the scenes we’re encountering some incompatibility issues with Blender/ReactJS on this project. Would it be possible to find out what versions were used?
Embedded Content: AI Characters in Web Browser using ThreeJS and Reallusion Character…
Convai powers the minds of 3D avatars in virtual worlds. In this video, we’ll be guiding you on integrating Convai’s AI functionalities with a @reallusion Avatar, all on your web browser using Three.js and React. Using Convai, you can effortlessly add complex AI functionalities to your Reallusion character, enabling dynamic natural conversations…
Link: https://www.youtube.com/watch?v=5tYyeXPo5vg
if yes you can import everything using useGLB or useFBX from r3f. You just need to provide the glb link in the code. Also for position the (generated code takes in attribute) in tag. So it’ll be something like this:
Embedded Content: GLTF → React Three Fiber
Easily convert GLTF models into React Three Fiber components to use in your projects
Link: https://gltf.pmnd.rs/