I want to know if Unity can implement the action description function of UE5. This feature is what I saw in the UE5 instructional video, like this.Execute corresponding actions from the player’s dialogue information, such as when the player praises an NPC, the NPC will dance.
Is anybody there, somebody help me
thanks,If I add an action and set a description for it, how would the action handler script describe such a magical command?
This is handled on the backend side.
So the script won’t change, will it?
You don’t have to change anything.