Trigger Custom Function In Unreal Engine Via Narrative Design

Hi there. I have succeeded in the past to call actions from Narrative Design using the following notation: {MyCustomAction}. But it is very inconsistent. Is there a method or specific format I can use within Narrative Design to trigger a character action in Unreal Engine and subsequently a function?

I managed to find a workaround with the OnNarrativeSectionReceived function :grin:

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