Original Discord Post by bubbles6517 | 2024-09-01 23:35:39
I am trying to add some feedback for the user in my VR Unity project.
I want to activate/deactivate a gameobject every time the “talk button”(a) is pressed on my VR hand controller(meta quest 2).
Where can I add something like this : uiStuff.GetComponent().ShowFeedback();
Hey <@1023671043287699568>.
I’m not sure how to check which version I have. I followed the instructional video on the Convai website that explains how to implement Convai for VR in Unity.
I did this about six months ago, so the instructions might have changed, but I think they’re still the same.
This is the last part I need to figure out to finish my Master’s degree project, and the deadline is very close. I would really appreciate any help!
hmm can make a secound disc account so that I can share screen from my desktop and talk from the other on another device. Kinda cumbersome but I dont think it will be posible otherwise.
I have a pretty advanced external audio interface on my desktop which does not work with disc for some reason.