"Talk Button Released Early" Issue

When I press and hold the trigger button of the controller to speak to the NPC, my voice is not detected by the NPC at all when i release it . Also, the notification pops up that says “Talk Button Released Early”.
Previously we were able to speak to the NPC with using the trigger button of the controller, but this issue suddenly popped-up.
However, when I try it with pressing and holding the T button from keyboard it is working fine.

Could you figure this out?

Below is our error message from console.


Hello @NeuroErgo_Lab,

Welcome to the Convai Developer Forum!

Thanks for sharing the details.

Are you currently using the ConvaiXR prefab in your scene?

I am not sure, but I think I am not using the ConvaiXR prefab in my scene.

Please follow this documentation and give it a try.

Yes this was previously installed in the Unity. so this would not be the reason. I was curious if the issue is coming from this “talk” Action part. It is now in "triggerPressed [RightHand XR Controller], but should it has to be in different setting?

Could you please share a screenshot of your Hierarchy showing the childs under Convai Essentials - XR?

This is the hierarchy for the Convai Essentials - XR.

I need to see your scene hierarchy. Could you please share how it looks in your scene, not just the prefab?

This is the hierarchy for our scene

Thanks for sharing your scene hierarchy.

I can’t see the Convai Essentials XR prefab in the hierarchy, which is necessary for proper VR setup. Also, it looks like you have two Dynamic Move Target Indicator objects. Please remove the inactive one to avoid any conflicts.

When we put the Convai Essentials XR prefab in the hierarchy, we cannot go into play mode, since this error message comes out. Also we removed one Dynamic Move Target Indicator object.