I followed the Youtube tutorials and documentation for Convai for the AI NPC bringing the crystal to the player. Although, when I prompt my AI to bring me the object, it responds with something else and does not move.
I said “Can you pick up the controller?”. She said “Of course” and started walking in place
Hello @Nisarg_Oza,
Please make sure to follow the Setting Up NavMesh section of the documentation.
I added the NavMeshAgent component to my NPC and I went into Navigation (Obsolete) and clicked Bake. Am I missing anything with the Dynamic Move Target Indicator?
Could you please provide the following details?
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Scene Hierarchy: A screenshot or description showing how your scene is organized, particularly for the NPC and navigation-related objects.
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Inspector Settings: The configuration details of your ConvaiNPC, NavMeshAgent, and NavMeshSurface components.
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Console Logs: Any error or warning messages from the console that might indicate issues.
These details will help us diagnose the problem and guide you more effectively.
Could you please add the NavMeshSurface component to the mesh (Ground) where your NPC is supposed to walk? After adding it, bake the NavMesh using the updated NavMeshSurface component.
I added the NavMeshSurface Component to the floor prefab and I also clicked Window / AI / Navigation (Obsolete) / Bake
Please follow this documentation.
https://docs.unity3d.com/Packages/com.unity.ai.navigation@2.0/manual/CreateNavMesh.html
Thank you so much for helping me out
You’re very welcome! Did this resolve your issue? Let us know if there’s anything else we can assist you with.
Yes, it resolved my issue. Thank you.
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